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Community discussion: Clbum balance suggestionszagerblag Posted:
I think it would be interesting to have them do the inverse of what trolls do. While trolls have abilities that buff themselves (and hopefully eventually that tree of theirs will be fleshed out), Hackers could have abilities that debuff threads. Alternatively, a sort of “damage over time” ability is something the game should have eventually, and if there’s any natural place to put it, it would probably be a Hacker ability (deploying malicious code on a forum would do damage for longer than simply posting one thing that’s offensive, stupid, or full-of-drama, if you think about it.) Possibly Hackers could also have an attack that deploys some sort of worm that allows them to use somebody else’s computer for a time, which would have the in-game effect as “an attack that restores some PP.”
This is getting far afield, but a neat project for Ep3 development would be to give all clbumes unique combat abilities and mechanics so they do something other than “spam their most powerful attacks.” It would be neat, for example, if Camwhores had attacks that had the opposite mechanic as emo attacks, that is they do the most damage when your ego is full and they cost some ego to use, then buff up the camwhore healing abilities, so the end result is possibly that camwhores might want to spend a turn healing themselves even if it’s unnecessary to do so to simply “pwn the forum.” There’s lots of different directions we could go here. (view post) |
03/02/2009 | |
Community discussion: Clbum balance suggestionsSimplyTHEBEST Posted:
I agree entirely. The fact that hackers don’t play like a 1,2,1,2,1,2 clbum is one of the most interesting things about them. It does gimp them on speed runs, but ET posted that speedrunning is going to be clbum specific soon so that’s not a concern.
Some attacks perhaps should have their refresh times slightly reduced (putting 404 at a refresh of 4 or 5 wouldn’t end the world), and some should actually have their refresh times increased as a tradeoff for making them better (if avtr was actually an effective attack, but had a refresh time of 2 or 3, that would be just fine).
It would behoove ET to eventually introduce a second hacker combat tree so that they do something other than “attack for damage.” Each other clbum has at least one combat ability that makes them unique: Trolls can temporarily buff themselves, Camwhores can heal, Emo kids get more powerful as they get hurt *AND* they can come back from the dead… Hackers just have fancier animations for their attacks. Since the *only* thing right now that really makes hackers play in a unique way is the long refresh times. (view post) |
03/02/2009 | |
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Clbum Balance at the Level Cap: How much do we really care?Big Brother Posted:
This is an important point. All things being equal, nerfs are fairly discouraging, while buffing something, even something you never use or can’t use, never really ****es anybody off.
“Man, you made trolls suck now” is something that’s going to annoy people. “Camwhores, Emos, and Hackers are a lot better now, but trolls are still really good” isn’t going to annoy anybody.
Especially since if you run into the problem where “everybody is overpowered” that’s definitely solvable by “making harder forums.” Make a forum with the damage output of Cosplay, the pwnage of Engrish, and the number of threads of Praypal and suddenly nobody is overpowered anymore. (view post) |
03/01/2009 |
ITT we **** about BashyThe hilarious thing is that he got kicked off the Kingdom of Loathing dev team for selling in-game items on eBay through his alts, much to the displeasure of that game’s admins.
I almost literally fell out of my chair laughing when I learned that, thankfully I have excellent balance and a low center of gravity. (view post) |
03/01/2009 | |
Community discussion: Clbum balance suggestionsfuthermocker Posted:
Do you have optimal .moar files? You get +57 defense from an optimal set of .moars. Which, along with +24 from upgrade packs, +35 from the fetish, +12 from earbleeders, and +8 from the democrat book should put you at 136, so it looks like you could be doing better.
Also, the huge damage output of trolls means that they don’t have to stand there and get hit, everything in fetish or cosplay can be trivially killed in 2 hits (1 counterattack) by a maxed out troll. You may want to put 14 points into egomania instead of 13 to guarantee you can do it all the time, but it’s definitely possible to pwn level 35s with max threads easily with around 2500 ego virtually every time. You could probably take as much as 3500 damage if you’re terribly unlucky (i.e. you never successfully dodge despite your really high dodge rate) but that just doesn’t happen.
Maxed out Trolls take at most 4200 damage from a level 35 forum bumuming they never dodge, even once. Hackers take a maximum of 5600 damage from a level 35 forum, bumuming they never dodge, even once. Since trolls naturally have a higher defense than hackers when maxed out (maxed out hackers get +60 from beast0rs, +57 from .moars, and +12 from earbleeders, so 129 defense for a lower evade rate to go along with their lower damage per turn).
Regardless of the specific numbers, the issue is that high-end trolls need to spend less on egomania than any clbum except probably emos (who are special), so they have a significant advantage in terms of “upgrade points they can devote to offense.” (view post) |
03/01/2009 | |
Community discussion: Clbum balance suggestionsSimplyTHEBEST Posted:
At the very high end, all builds are the same: enough points in egomania to pwn forums without consumables, put the rest in offense. Optimized .moar files give enough points of everything else that you don’t need to put any points in it, and flezz is fairly worthless at the extreme end so upkeep is unnecessary. The only real difference is that trolls and hackers get away with fewer points in egomania due to their high defense, emos have no real need for ego, while camwhores need to put the most points in it.
Hackers need to have around 4000 ego to pwn any forum at max threads without consumables, trolls only need about 2000 to pwn any forum at max threads without consumables. That’s about 13 levels of egomania for trolls, versus about 21 levels of egomania for hackers, which amounts to 8 more points of offense for trolls. I don’t honestly know about how much high end camwhores spend on egomania, emos I imagine spend very very little. (view post) |
03/01/2009 | |
Community discussion: Clbum balance suggestionsYeah, these are the important facts:
Troll: Adjusted: 285*8.17502=2330
Camwhore: Adjusted: 212.5*8.09869= 1721
Emokid: Adjusted: 202.5*8.25135=1671(*)
Hacker: Adjusted: 129.0*12.14418=1567
In the endgame, with optimized equipment, Hackers are significantly weaker than all of the other non-challenge clbumes, but the difference between Hackers and Camwhores (emos should be doing more than the above as the result of their ego falling) is only 154 damage though the difference between Camwhores and Trolls is roughly 600 points of damage per turn (Or, trolls deal approximately 50% more damage per turn than Hackers). That’s why Trolls are seriously overpowered for powerplayers, while Hackers are non-negligibly underpowered. The gap between Trolls and Camwhores is four times the gap between Camwhores and Hackers. (view post) |
03/01/2009 | |
Community discussion: Clbum balance suggestionszagerblag Posted:
I think every clbum could use some pieces of equipment that are hilariously expensive, and thus have hilariously expensive upkeep costs. The game is in dire need of flezz sinks, inflation is fairly out of control when you get to the endgame. (view post) |
03/01/2009 | |
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URGENT REPORT IMMEDIATE ACTION REQUIRED!GGH Posted:
Why are their genitalia not attached? What is that yellow stuff? What’s going on? (view post) |
03/01/2009 |
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URGENT REPORT IMMEDIATE ACTION REQUIRED!Johnny Mac-
I completely fail to understand what’s going on in that picture. (view post) |
03/01/2009 |
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Selling the best program file for hackerszagerblag Posted:
This. You have more than enough luck and defense from your 4x Beast0rs, let alone other .moars, charisma caps really low, and Ripro+Implant+Book is more than enough processing power to pwn any forum at max threads without consumables (though you have to be careful spamming avtr against engrish and dykea.
RectumScan really isn’t all that good, but it is awfully rare.
Andy_Dextruss Posted:
The people who consider this, however, are wrong for the reasons I stated above. The best program for hackers is the best program for anybody, since Ripro+Book+implant is more than enough processing power. The only “Best for hackers” .moar file that isn’t “best for everybody else” is Ripro, which gets the nod over ****.milf because you give up frugality for processing power.
It’s worth it to give up frugality on your .moar for PP, it’s not worth it (for Hackers at least) to give up offense for anything. (view post) |
03/01/2009 |
Community discussion: Clbum balance suggestionszagerblag Posted:
I count 57.
Dogreat timesent: Incit Photos (+7 offense, also +7 to luck, defense, frugality, and charisma)
Music: Pink Floyd (+30 offense, also +30 defense)
Picture: Blood Spatter Art (+7 offense, also +7 defense as well as +170 Ego and Douchebaggery) -OR- Fermat’s Last Theorem (+7 offense, also +7 frugality and luck as well as +175 ego) -OR- Emo Perspective (+7 offense, also +7 frugality and charisma and +175 tears) -OR- Soggiest Cracker (+7 offense, also +7 luck and frugality as well as +160 ego) -OR- Where Da Gold At (+7 offense, also +7 defense, frugality, and charisma.)
Program: Useless program (+6 offense, and +6 defense as well as +130 ego)
Video: ****.milf (+7 offense, also +7 defense, luck, frugality, and charisma as well as +170 douchebaggery) -OR- Riprogrammatori (+7 offense, also +7 defense, luck, and charisma as well as +160 programming power.)
So that’s total boost to offense of: 7 + 30 + 7 + 6 + 7= 57 (view post) |
03/01/2009 | |
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Is there anyway to revert iRAWR's ban?Acid Flux Posted:
Something similar to this happened in the very early days of Kingdom of Loathing, at least three custom items were created as a quid pro quo due to huge donations. In retrospect, Jick considers all but one of these to be huge mistakes for varying definition of “huge”, so it’s probably a precedent that ET should avoid setting, since it’s not entirely improbable that he would end up regretting it later on. What’s even better than learning from your own mistakes is “learning from the mistakes of others in similar situations”, since that doesn’t require you to make mistakes in the first place. If/When ForumWarz explodes in terms of popularity/playerbase, “being able to buy favors from the admins with money” is a precedent that the admins will almost certainly regret. (view post) |
03/01/2009 |
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Troll build?Pink Dolphin Posted:
With good equipment and .moar files, you shouldn’t need to put any points into anything other than offense and egotism later in the game. Earlier in the game, just put points into what helps you.
Only three stats actually help you pwn forums though: Offense, Defense, and Egotism.
Charisma and Luck improve your rollover deliveries, luck helps you get rarer .moar files, upkeep means you spend less on repairs, and frugality helps you buy and sell for better rates. Ideally, all told in the endgame, you’ll want about 10 frugality, 30 charisma, and 50 luck. Put the rest into offense, defense, and ego. Trolls don’t need defense from external sources, and don’t need much ego. (view post) |
03/01/2009 |
Community discussion: Clbum balance suggestionszagerblag Posted:
Key point. The analysis really needs to factor in the fact that any serious player will be getting at least +50 offense from .moar files alone (really serious players will be getting +57 offense, and enough bonuses to other clbumes that means no upgrade points need to be spent on anything but offense and egomania). This has the effect of comparatively underpowering clbumes with weak attacks but naturally high stats while comparatively overpowering clbumes with strong attacks but naturally low stats.
When .moars let trolls easily get 150 offense without needing consumables to pwn level 35 forums at max threads, the fact that Hackers can get 180 offense without needing consumables to pwn level 35 forums at max threads doesn’t really offset the difference between the basic attacks for those clbumes. Trolls end up doing dramatically more damage per turn when you look at the extremes of the power spectrum. (view post) |
03/01/2009 | |
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Dragcave.Net PARTYShovel Warrior Posted:
I think that’s a geode dragon, it’s a rare you get sometimes from breeding stones. You’re lucky, congratulations! (view post) |
03/01/2009 |
Community discussion: Clbum balance suggestionsAvtr needs to be made a useful skill again, since it’s so terribly underwhelming at the top of the skill tree. Upping its power to 150 or so would be reasonable, considering its comparatively mbumive PP cost.
I would actually suggest making avtr attack 160, refresh: 2, 10 PP. (view post) |
03/01/2009 | |
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Character Clbum Ideas for Episode 3SuperHappyFunKitty Posted:
Could you explain the reference? When I har “Pinkerton” I think of three things:
1) The 19th century private security force/detective agency commonly employed in strike-breaking 2) The male lead in “Madame bumerfly”. 3) The second Weezer album.
None of those make any sense for a character clbum though, is there some piece of internet lore I’m missing? (view post) |
02/28/2009 |
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Very Rare Files, Abuse, and Evil Trout to the rescue.I wonder if it’s possible that just nobody reads this forum, which is plausible since it’s all ads. I can’t be the only person who’s been caught by the “abuse filter” multiple times without doing anything wrong, can I be? (view post) |
02/28/2009 |
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Fran permab&I don’t understand how Fran keeps getting banned, and then unbanned, and then banned, and then unbanned. What’s going on here? (view post) |
02/28/2009 |