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(Alright) Well I would say drop a small health pack, grab a beserker pack use it, pick up another beserk pack and charge across the lava. |
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Posted On: 06/05/2008 4:08AM | View CrinkzPipe's Profile | # | ||||||
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Crinkz Posted:
(You can’t actually carry Berserk packs, but the effects should last long enough to get us there and back in one sweep, so it’s all good)
Bamp decides it’s do or die. Whatever’s behind those doors, it must be guarded for a good reason. Pausing quickly to shoot out the doors from a distance (less time in the lava the better), Bamp grabs the closest pack. Feeling the surge of adrenalin, he races through the lava, the burning merely adding to his rage. He storms into the room to face the source of the infernal hissing:
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As he rushes the cacodemons, he is greeted by a blast of plasma from the furthest one. Even in his berserk state, it still hurts like a ****. Furious, he rushes the nearest, hellbent on hacking it apart. The cacodemons are powerful, but a bloodlusty marine with a chainsaw proves nastier. Bamp makes short work of the horrors. Though the blasts destroyed a few of the items, he sees what the beasts were guarding:
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Ohhhh yes, these WILL come in handy later. However, space is once again a problem. Bamp needs to ditch something to grab the cells and get back to safe ground before he calms down…
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Posted On: 06/05/2008 6:59AM | View Something_Witty's Profile | # | ||||||
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What is harder to get and more necessary? I’d say drop the small med pack unless those are hard to get… |
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Posted On: 06/05/2008 8:32AM | View elenaratelimit's Profile | # | ||||||
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elenaratelimit Posted:
Medpacks? Depends on how your luck holds. Might see like 5 on a floor, or none for ages. We’re doing pretty fine at the moment, but when it gets ugly you WILL want them. We could wear one of the suits of armor (our old one got destroyed, should’ve mentioned that Log in to see images! Something_Witty edited this message on 06/05/2008 8:50AM |
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Posted On: 06/05/2008 8:49AM | View Something_Witty's Profile | # | ||||||
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Ditch the shottie or the pistol… depending which one is more useful to kill with in general. Log in to see images! |
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Posted On: 06/05/2008 8:52AM | View elenaratelimit's Profile | # | ||||||
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elenaratelimit Posted: |
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Posted On: 06/05/2008 9:23AM | View Something_Witty's Profile | # | ||||||
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Back away from the barrel as far as possible and shoot it with your pistol. |
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Posted On: 06/05/2008 1:51PM | View Rick Ashley's Profile | # | ||||||
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Rick Ashley Posted:
Bamp retreats a little, then pumps the barrel full of lead. He hears nothing but the explosion. He spies a pair of steel boots, so he puts them on, seeing as his old pair is now molten liquid from his lava bath. The explosion carved pieces out of the walls, giving him several choice where to go next. From his position, he sees a room full of barrels and a lever, and hears the sound of a reloading shotgun in the distance…
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Posted On: 06/05/2008 10:19PM | View Something_Witty's Profile | # | ||||||
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Shoot a barrel to make a chain reaction at a safe distance and pull the lever. |
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Posted On: 06/05/2008 10:29PM | View Rick Ashley's Profile | # | ||||||
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Rick Ashley Posted:
Bamp shoots these new barrels, intending to satiate his curiosity. Stepping through the dust though, Bamp is disappointed to find the lever has been reduced to a sad-looking pile of molten scrap. Apparently whatever they make these things out of isn’t too resilient.
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Cursing his luck, he decides to check out the adjoining room. Finding nothing, he presses on. Still nothing. He comes across a medpack, and sighs with gratitude. That sigh becomes a curse when he realises his pack is full. AGAIN.
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Log in to see images! Something_Witty edited this message on 06/05/2008 10:41PM |
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Posted On: 06/05/2008 10:39PM | View Something_Witty's Profile | # | ||||||
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drop the ammo pack with only 95 in it. |
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Posted On: 06/05/2008 10:40PM | View Rick Ashley's Profile | # | ||||||
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Rick Ashley Posted:
Reloading his chaingun, Bamp discards the ammo and grabs the pack. Pressing on, he starts to hear noises. The pig-like grunts of imps, and a new noise, a noise like the screams of a tortured soul…
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Ouch, well there’s the imp, anyway. He fires at it, shots going everywhere, but luckily a few manage to inflict fatal damage. He notices a former captain behind the imp, and proves to be far more effective a chaingunner. He is preparing to fire on a newly appeared sergeant, when he notices the source of the screams:
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(the picture for these things is a bit hard to make out I’m afraid)
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Bamp hesitates. If the sergeant fires he’ll likely be hit due to the shotgun’s spread, but he hasn’t seen these floating skulls before and doesn’t know what they’re capable of yet… |
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Posted On: 06/05/2008 10:50PM | View Something_Witty's Profile | # | ||||||
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Attacks the SKull, the shotgun spread will make it less damageing. |
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Posted On: 06/05/2008 10:56PM | View Rick Ashley's Profile | # | ||||||
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Rick Ashley Posted:
Bamp decides that he’s seen plenty of sergeants already and knows how to handle them, but this lost soul has him worried. He offloads some rounds into it, and it screams in pain. He sees that already it looks half-dead and makes a mental note that these creatures aren’t very tough. However, it’s blazing fast! (2 actions/spaces per move) He quickly fires again, taking it down before it can reach him.
The new threat out of the way, Bamp turns to his more familiar foe, mowing it down as more enemies start to appear. Several imps, former humans and a demon later, the floor is devoid of life. His armor is damaged to the point of uselessness, so he tosses it away and dons the last suit he carries. A quick search of the floor reveals little of use (except a Large Health Globe, which he uses), but at the mbumacre site Bamp finds the following useful items:
2 small medpacks 1 large medpack 2 suits of mostly undamaged green armor a new pair of steel boots more 10mm ammo than you can shake a stick at.
He has 2 spaces in his inventory.
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Posted On: 06/05/2008 11:18PM | View Something_Witty's Profile | # | ||||||
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Get the large medpack and 100 mm ammo. |
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Posted On: 06/05/2008 11:22PM | View CrinkzPipe's Profile | # | ||||||
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Crinkz Posted:
Bearing in mind how fast his trusty pet consumes its food, Bamp grabs some more ammo, and the large pack. On his way down, he grabs a Small Health Globe, putting his life force above 100%. On the next floor, he finds himself in a confusing labyrinthine series of corridors and rooms, facing a former captain and a lost soul.
Where the hell is the way out of here?
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Posted On: 06/05/2008 11:34PM | View Something_Witty's Profile | # | ||||||
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Take out the skull then the human then go up. |
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Posted On: 06/05/2008 11:37PM | View CrinkzPipe's Profile | # | ||||||
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Crinkz Posted:
Spitting lead everywhere before his foes can react to his arrival, Bamp suddenly feels that familiar rush of knowledge once again…..
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Posted On: 06/05/2008 11:42PM | View Something_Witty's Profile | # | ||||||
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get level two of reloader. |
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Posted On: 06/05/2008 11:43PM | View CrinkzPipe's Profile | # | ||||||
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Crinkz Posted:
(OH GOD WHY WON’T SOMEBODY PICK EAGLE EYE, TOUGH AS NAILS, SON OF A **** OR IRONMAN? Log in to see images!)
(Not that reloader isn’t useful too though Log in to see images!)
Bamp refines his skill at keeping the lead pumping. He checks out the area to the north, running into a few formers and a lost soul. He comes across another bloodstained staircase, this one with a sign saying “The Wall”. He hears low moans and the screams of lost souls nearby.
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Posted On: 06/06/2008 12:10AM | View Something_Witty's Profile | # | ||||||