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Something_Witty Posted: |
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Posted On: 06/19/2008 9:39PM | View my_mother's Profile | # | ||||||
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Something_Witty Posted: |
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Posted On: 06/19/2008 9:39PM | View Rick Ashley's Profile | # | ||||||
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Insert coin to continue…? |
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Posted On: 06/20/2008 4:28AM | View -rocky-sadly-'s Profile | # | ||||||
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my_mother Posted: |
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Posted On: 06/20/2008 5:11AM | View Something_Witty's Profile | # | ||||||
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Something_Witty Posted:
Name: Almeda Difficulty: Whatever’s the easiest such as that there’s a challenge mode Challenge Mode: Uhh, clarification bout this is needed. Can I have some? Starting trait: The one where you get tougher I forgot what it’s called. |
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Posted On: 06/20/2008 5:13AM | View -rocky-sadly-'s Profile | # | ||||||
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Challenge Angel of Darkness |
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Posted On: 06/20/2008 5:14AM | View Gene Hackman's Profile | # | ||||||
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Chito Posted:
Yeah that one will do. |
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Posted On: 06/20/2008 5:15AM | View -rocky-sadly-'s Profile | # | ||||||
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-rocky-sadly- Posted:
Easiest difficulty is I’m Too Young To Die (far less enemies, more EXP, powerups last twice as long, some special floors don’t spawn, and everything heals twice as much), or Hey, Not Too Rough (about normal, slight EXP bonus) if you’re on a challenge mode.
Challenges available so far:
Angel of Marksmanship: Can only use pistols, but start with an advanced pistol (can be modded 4 times instead of 1)
Angel of Berserk: Can only use melee weapons (start with 2 large medpacks instead of small ones. This challenge is REALLY ****ING HARD Log in to see images!)
Angel of Darkness: Same as normal, except you can’t see the map outside your vision range. Not challenging per se, just really annoying. Thank god it’s not required to unlock anything.
Angel of Impatience: You can’t carry medpacks or phase devices, you have to use them on pickup (have to beat this one to unlock Nightmare unfortunately, it’s a total ****)
Angel of Light Travel: Same as usual, but with half the inventory space (10 spaces instead of 20. Gotta beat this one to unlock Nightmare too)
As for traits that make you tougher, there’s 2 you can pick (until you unlock Badbum): Ironman (10 extra max HP) and Tough as Nails (an extra innate point of armor. Armor applies to every source of damage and *each* shot FYI, and it’s most useful against multi-firing goons like captains, commandos, and arachnotrons) |
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Posted On: 06/20/2008 5:25AM | View Something_Witty's Profile | # | ||||||
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Angel of Impatience Tough as Nails |
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Posted On: 06/20/2008 5:32AM | View Gene Hackman's Profile | # | ||||||
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Something_Witty Posted:
Can I take that instead? Also Tough as Nails. |
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Posted On: 06/20/2008 5:33AM | View -rocky-sadly-'s Profile | # | ||||||
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Hey, Not Too Rough. Thought_Police edited this message on 06/20/2008 5:55AM |
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Posted On: 06/20/2008 5:52AM | View Thought_Police's Profile | # | ||||||
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Go south. At least it looks south. |
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Posted On: 06/20/2008 5:53AM | View -rocky-sadly-'s Profile | # | ||||||
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Thought_Police Posted:
Maybe we should wait for Nillo or R2. Gene Hackman edited this message on 06/20/2008 5:55AM |
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Posted On: 06/20/2008 5:55AM | View Gene Hackman's Profile | # | ||||||
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(ANGEL OF IMPATIENCE?! Oh god this could end horribly pretty fast. Anyways, as per usual I’m gonna breeze through the first floor and start with the second.)
Almeda, newest and most eager member of the ill-fated 4th Phobos Recon Squad approached the base at a run. He knew the stories of course, the tales of those who’d perished within the darkened halls of the Phobos Moonbase. He’d read the intel files, knew about what he’d be facing in the depths. He WOULD better his predecessors. Eager to get to grips with the demonic inhabitants of this foul place, he kicked down the main door, pistol spitting death into the ex-humans bumembled within. Heading down the stairs, he found himself within a large room with several exits…
Log in to see images! |
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Posted On: 06/20/2008 5:55AM | View Something_Witty's Profile | # | ||||||
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Thought_Police Posted:
I always enjoy when this happens. |
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Posted On: 06/20/2008 5:58AM | View Gene Hackman's Profile | # | ||||||
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Chito Posted:
lol nah, can’t let them hog all the fun, if you’re unsure about a situation feel free to ask though Log in to see images!
-rocky-sadly- Posted:
Opening the nearest door, Almeda spies a creature he recognises from the files as an imp. He spends no time reflecting on the data though, swiftly consigning the creature to death. Moving on, he sees a blood-stained staircase, signposted “Hell’s Arena”. Odd, the intel said nothing about that…ignoring it for now, Almeda presses on. He soon notices another imp, some barrels, and something he recognises as a Small Health Globe…...
Log in to see images! Something_Witty edited this message on 06/20/2008 6:03AM |
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Posted On: 06/20/2008 6:01AM | View Something_Witty's Profile | # | ||||||
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Use the health globe. |
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Posted On: 06/20/2008 6:14AM | View -rocky-sadly-'s Profile | # | ||||||
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-rocky-sadly- Posted:
The imp must be half-blind or something, because it misses Almeda every time. Grabbing the globe, he feels revitalised. Dispatching the imp, we move into the room it came from. Finding nothing, he travels to the left, intent on kick down the door. He is beaten to it, coming face to face with another imp! This one s far more coordinated, and as a stray shot from Mithra’s pistol careens into the darkness, he hears several explosions and dying screams.
Eventually the creature is overcome. Searching around, he finds little else…until a pair of barrels in front of him suddenly explode and he is left in a bad state. Angrily finishing off the offender, Almeda suddenly feels a rush of insight…
Log in to see images! |
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Posted On: 06/20/2008 6:33AM | View Something_Witty's Profile | # | ||||||
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EAGLE EYE
edit – WAIT… IF YOU CAN’T CARRY HEALTHPACKS, MAYBE YOU SHOULD GO WITH SOMETHING LIKE IRONMAN OR TOUGH AS NAILS. I CAN’T DECIDE HELP BirdofPrey edited this message on 06/20/2008 6:46AM |
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Posted On: 06/20/2008 6:34AM | View BirdofPrey's Profile | # | ||||||
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Uhh, what do you think is better for this kind of situation? |
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Posted On: 06/20/2008 6:36AM | View -rocky-sadly-'s Profile | # | ||||||