You are currently looking at Flamebate, our community forums. Players can discuss the game here, strategize, and role play as their characters.
You need to be logged in to post and to see the uncensored versions of these forums.
![]() |
|||||||
---|---|---|---|---|---|---|---|
The last few minutes of Domination got pretty hectic, and laggy, and confusing. I like the idea of limiting card use, something like 1 card per 10 minutes (feel free to comment). Mostly because I like strategy games, and this increases the strategy aspect of Domination by making you choose your use of cards a little more carefully. Log in to see images!
Credit to Wyrd – quoted from a Tubmail.
Wyrd Posted: |
|||||||
Posted On: 03/20/2008 9:44AM | View Skyreal's Profile | # | ||||||
Seconded. This thing of rush-carding is a bit too hectic for my tastes, personally. |
|||||||
Posted On: 03/20/2008 10:06AM | View Cherrypie's Profile | # | ||||||
|
Would limiting card to 1/10minutes or even 1/1min make late min scoop runs and ties easier or harder to accomplish?
I guess the other thing, would creating a card timer increase or decrease overall lag? Presumably the server would need to maintain a hold timer preventing the player from spamming cards. If the hold timer increases server load (which I bumume is the source of most of the latency) then it could be counterproductive. |
||||||
Posted On: 03/20/2008 10:09AM | View Vuron's Profile | # | ||||||
|
This is an interesting idea, god knows it’s a nightmare trying to play 30 Dom cards in the last 20 minutes. I would worry a bit that it overpowered the attack cards, especially when looking at the minimum scoops category.
Other things that might help? As was suggested in another thread, stacking Dom cards, so it isn’t a giant list to scroll through. It would also be nice to have the ability to choose to play multiple copies of cards at one time. |
||||||
Posted On: 03/20/2008 10:36AM | View scully's Profile | # | ||||||
<—— still supports card limits |
|||||||
Posted On: 03/20/2008 2:34PM | View jpsteel's Profile | # | ||||||
scullyangel Posted:
bumuming it won’t put too much strain on the server, we could have a variable time limit based on the card played. As in, if I play bumhole it’s a 15 minute wait, but if I play Peeping Tom it’s only a 5 minute wait. (Numbers are examples only)
If there is a timestamped log already kept for cards played in a round, then I imagine it could be done by adding a log check to the card mechanic. |
|||||||
Posted On: 03/20/2008 5:39PM | View Bubo's Profile | # | ||||||
I’m really not sure about server lag issues in implementing this, because I don’t know what the database structure looks like. I guess the simplest thing would be to just add a time counter for the last card played, and check if more than 10 minutes have pbumed since then whenever you try to play a card. Or maybe a timer similar to the ones we have now, “5 minutes 21 seconds until you can play a Domination Card” or something. |
|||||||
Posted On: 03/20/2008 11:15PM | View Skyreal's Profile | # | ||||||
This is a much better idea than the cards-per-day limit I had previously put forth.
I support this idea. |
|||||||
Posted On: 03/20/2008 11:18PM | View Corion's Profile | # | ||||||
|
I don’t know, there should be an option to disable that “Someone did it!” screen when you log in because that is annoying |
||||||
Posted On: 03/20/2008 11:21PM | View LROSENBERG1996's Profile | # | ||||||
|
Skyreal Posted:
I don’t know Sky, I think this is what makes Domination as fun as it is! For this PvP portion of Forumwarz, if you choose to stock up on cards because you don’t feel like getting medals or think that you won’t be able to for the round, then you should be freely allowed to use those cards at the last minute to just male reproductive organishly screw people over or so that you can help your klan members.
Earning scoops by yourself is something anyone can do. I don’t see any unfair advantage one player might have over another player. If you think you can’t earn a ton of scoops for not being in raiding klans or spending thousands of flezz on Blackjack, then that’s your own problem for not putting in the extra time and effort into the game. The options are there for everyone, a person just needs to go after it.
Especially now with the raiding nerf, not everyone in a klan will be getting the scoops earned in a raid nor as many scoops that used to be possible. Putting another limitation over this by making card play restricted would make Domination boring for me.
I feel like I’m in the minority when I say this, but I would rather not have any restrictions placed on Domination Cards play. |
||||||
Posted On: 03/21/2008 2:19AM | View Genesis's Profile | # | ||||||
|
It seems to me that some sort of time limit would make sense. Right now, it seems like domination is meant to be played mostly at the last few minutes, which can’t be fun, or good for lag. I would like to see mechanics implemented that encourage people to play Domination all throughout the week rather than at the last possible moment. |
||||||
Posted On: 03/23/2008 11:01PM | View ToriForte's Profile | # | ||||||
|
ToriForte Posted:
Actually, that last 20 minutes last week when there were cards flying everywhere was the most fun I’ve ever had on Forumwarz. Playing cards throughout the week would be stupid boring. If you want stupid boring pvp, play chess on Yahoo Games Log in to see images! |
||||||
Posted On: 03/24/2008 5:49PM | View Lust's Profile | # | ||||||
|
Lust Posted: |
||||||
Posted On: 03/25/2008 9:52AM | View JThizz's Profile | # | ||||||
I’d definitely like “cooldowns” on card use. |
|||||||
Posted On: 03/28/2008 1:33PM | View Legolas's Profile | # | ||||||
|
LROSENBERG1996 Posted:
Double-QFT |
||||||
Posted On: 03/28/2008 1:47PM | View Arktor's Profile | # | ||||||
JThizz Posted:
Actually, the fact that it’s a short amount of time to focus on FW in my week makes it more manageable. As it is, I keep FW open in bg, and swap to it whenever I have a pause. I suspect a lot of others do the same.
So big time gaps like 10min between card plays would kill off the evening after work crowd (‘cause to play 15 cards, you would need to be at your computer from 18h to 21h EST, or 14h to 17h here on the pacific)
If you still want to limit card use, do it on a 10hour deadline basis: max 10 cards can be played from 11h to 21h EST (7h to 17h PST) Wed, another 10 in the 1h-11h (21h-7h) bracket Tues to Wed night, and unlimited on Tuesday.
Also, limit the play of offensive cards against any single player to like 5 or 6, for each of these last 2 waves. This means if they are gunning for you, you will be cut down to size by Tues night, and have 24 hours to squirm and plead for mercy.
Then you’ll have a 3 stage attack, with like half a day for the teamsters to
OO
P.M.S. (In short, for the Trolls who can’t read big sentences Log in to see images!) 3 card phases: Weeklong — Wed/21h to Wed/2h — Unlimited play, Unlimited played against Morning — Wed/2h to Wed/11h — Play 10, max 6 played against you Evening — Wed/11h to Wed/21h — Play 10, max 6 played against you |
|||||||
Posted On: 03/28/2008 2:16PM | View pOOpey's Profile | # | ||||||
|
LROSENBERG1996 Posted:
See, I like that, because it’s satisfying to know that when someone comes back on, they get to see they were subjected to 4 Shotguns, 3 Thieves & 3 Destroyers, and their 14 precious Lemon & Pistachio Scoops are now all gone. It’s the mental/morale part of the game. |
||||||
Posted On: 03/29/2008 9:25AM | View Acid Flux's Profile | # | ||||||
Anyone who belongs to the evening after work crowd doesn’t stand a chance in the more active medal teams. The current situation is if you’re not online in the last 2 minutes, then you have almost no chance at a medal. The exception would be if you had a high scoop count and somehow turned out on top for total scoops in the mess of bumholes/shotguns/whatevers. The lag just adds to the confusion. Even players who were present during the last two seconds don’t know for sure who won.
The big picture I’m trying to paint here is that there is far too much luck involved. Picking the right cards and using them on the right people has less of an effect that being on during those last minutes and just firing away.
Let me stress that what offends me are lag and chaos. IMHO Domination was not supposed to be about last-minute thrashing around and 10 minutes of excitement. It was supposed to be about getting rewarded for excelling in certain areas of Forumwarz.
Feel free to disagree, though. |
|||||||
Posted On: 03/29/2008 12:56PM | View Skyreal's Profile | # | ||||||
I’ll chime in here again with my two cents:
Since Domination is really the only part of the game that continues after you finish ep. 1 most people are going to keep playing it. I think as more players metagame the process of winning the more streamlined it will become until the dev team changes something. Then the process starts over again.
I agree with the OP in the sense that there aren’t too many unknown “working” strategies out there other than get the most scoops and don’t get carded. I fully support some kind of limited card use but at this point since I see the same medal winners every week using the same strategy it really all comes down to luck in the end.
Domination will hopefully evolve over the next few months and new techniques will need to be discovered to consistently win but currently we have what we have. |
|||||||
Posted On: 03/29/2008 5:00PM | View jpsteel's Profile | # | ||||||
|
Skyreal Posted:
Also, the far too critical last-minute card frenzy being in the middle of the night for people who are part of the European crowd excludes a lot of us no matter how well we gather scoops.
|
||||||
Posted On: 04/02/2008 12:57PM | View Wyrd's Profile | # | ||||||