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Writing A very SERIOUS discussion about Antifreeze Scoops. Seriously.

Trolly McTro-
llerson

Avatar: Trolly McTrollerson's Avatar
35

[Brainfreeze]

Level 67 Troll

“Human Yeast Infection”

SG94 Posted:

By making you lose   of which you have a limited amount?

That still gives you a HUGE advantage over people that don’t have as much  . It still gives you (and other people with obscene amounts of flezz) the ability to sit there and gamble all day and gain scoops until you’re just plain sick of playing. Most of the rest of us have limited amounts to gamble and can’t come anywhere NEAR matching the number of AF scoops that the people on the first page (or 2) of the flezz leaderboard can.

The problem isn’t with the payouts, or how much flezz you can make/lose. It’s with the sheer number of scoops that people can earn when they have oodles of flezz versus the people that can only afford to lose 5-10k  

Trolly McTro-
llerson

Avatar: Trolly McTrollerson's Avatar
35

[Brainfreeze]

Level 67 Troll

“Human Yeast Infection”

SG94 Posted:

Ok, then now I say nerf Flezz to nerf Antifreeze. I’m making flezz on gamblebot currently, is that a good thing then?

Sure! That’s great for you and I can support that. But why should anyone who doesn’t have the bankroll you do have to suffer because you can play blackjack and earn something way above 200 scoops (I’m not bothering to research, suffice to say I know that’s WAY lowballing it).

The best klan vanilla raid post nerf was probably somewhere in the 100 scoop range. Yeah, that’s pretty high, but it’s overcomable with coordinated attacks and a few good bumholes in the dom brackets. 200+ of each scoop plus some horrid number of cards? Not so much.

DEAD fabulous person

Avatar: 21099 Wed Jul 08 18:09:49 -0400 2009
44

[Vacation Hideaway]

Level 35 Camwhore

AAA++++!!! WOULD BUY AGAIN!!!

Trolly McTrollerson Posted:

Sure! That’s great for you and I can support that. But why should anyone who doesn’t have the bankroll you do have to suffer because you can play blackjack and earn something way above 200 scoops (I’m not bothering to research, suffice to say I know that’s WAY lowballing it).

The best klan vanilla raid post nerf was probably somewhere in the 100 scoop range. Yeah, that’s pretty high, but it’s overcomable with coordinated attacks and a few good bumholes in the dom brackets. 200+ of each scoop plus some horrid number of cards? Not so much.

Oh I never said they shouldn’t fix this! I sure as hell think it’s completely ridiculous right now, but I don’t think the currently proposed solution is any good. SuxbBU’s suggestion is one that I like a lot better, for instance. The currently proposed solution basically means that every player has to spend 1-3 minutes a day for their daily antifreeze scoops, making them entirely pointless.

Sux2BU

Avatar: Sux2BU's Avatar

Level 10 Troll

Sucky sucky 2 dolla!!!

Okay, looking at numbers: a player has a 32.5% chance of winning Guess The Number. bumuming an all-out-money-making build, a player can probably make 48K  a week after expenses. (Trolls can’t, but that’s a separate issue that I believe CZ is working on.) With 48K, one can make about 22 AF scoops a week (1/3 of 48 = 16 wins, leaving 32K, another 10 wins = 20K, another 6 wins = 12K, another 4 wins = 8K, another 2 wins = 4K, 2 more wins = 44 total scoops for 22 AF).

Is 22 a week max too high or too low? I think it’s fine, given that to make that level of flezz right now means skipping pistachios and/or lemons. But it may be worthwhile to make it each bet won is a scoop, upping it to 44 and making a money-making strategy an alternative to speedrunning across different forums. More ways to play is better, IMO.

Sux2BU edited this message on 04/29/2008 2:42PM

DEAD fabulous person

Avatar: 21099 Wed Jul 08 18:09:49 -0400 2009
44

[Vacation Hideaway]

Level 35 Camwhore

AAA++++!!! WOULD BUY AGAIN!!!

Sux2BU Posted:

Okay, looking at numbers: a player has a 32.5% chance of winning Guess The Number. bumuming an all-out-money-making build, a player can probably make 48K  a week after expenses. (Trolls can’t, but that’s a separate issue that I believe CZ is working on.) With 48K, one can make about 22 AF scoops a week (1/3 of 48 = 16 wins, leaving 32K, another 10 wins = 20K, another 6 wins = 12K, another 4 wins = 8K, another 2 wins = 4K, 2 more wins = 44 total scoops for 22 AF).

Is 22 a week max too high or too low? I think it’s fine, given that to make that level of flezz right now means skipping pistachios and/or lemons.

I don’t think it really matters that much whether that is too high or low (it’s low), but what I like about it is that there is ( a ) no hard limit (hard limits are always arbitrary and are bad ways to fix things), ( b ) you’re damaging yourself to get Antifreeze which is in the same spirit as the other way to get antifreeze (killing yourself), and ( c ) there’s a bit of luck involved, so the gambling aspect of it is maintained.

Edited for ****ing emoticons

DEAD FAGGOT edited this message on 04/29/2008 2:47PM

markchd

Avatar: 12369 2010-01-24 16:26:11 -0500
18

[Brainfreeze]

Level 69 Camwhore

Craves Power like it's Crystal Pepsi

Sux2BU Posted:

Okay, looking at numbers: a player has a 32.5% chance of winning Guess The Number. bumuming an all-out-money-making build, a player can probably make 48K  a week after expenses. (Trolls can’t, but that’s a separate issue that I believe CZ is working on.) With 48K, one can make about 22 AF scoops a week (1/3 of 48 = 16 wins, leaving 32K, another 10 wins = 20K, another 6 wins = 12K, another 4 wins = 8K, another 2 wins = 4K, 2 more wins = 44 total scoops for 22 AF).

Is 22 a week max too high or too low? I think it’s fine, given that to make that level of flezz right now means skipping pistachios and/or lemons. But it may be worthwhile to make it each bet won is a scoop, upping it to 44 and making a money-making strategy an alternative to speedrunning across different forums. More ways to play is better, IMO.

My only issue is the advantage to players with big bankrolls. I guess that’s an intended factor, but so much of domination is week-to-week. Having to play every day for months to be competitive is what I hate about many online games, and I enjoyed that it was missing here.

markchd edited this message on 04/29/2008 2:49PM

Sux2BU

Avatar: Sux2BU's Avatar

Level 10 Troll

Sucky sucky 2 dolla!!!

There’s also the point that people can save up money for a few weeks to do a giant dump – maybe the 2 wins per scoop is better to keep that from getting out of hand.

And on having to play every day – as long as there wasn’t a per-day limit, then you could just have one night to gamble and get your scoops.

DEAD fabulous person

Avatar: 21099 Wed Jul 08 18:09:49 -0400 2009
44

[Vacation Hideaway]

Level 35 Camwhore

AAA++++!!! WOULD BUY AGAIN!!!

markchd Posted:

My only issue is the advantage to players with big bankrolls. I guess that’s an intended factor, but so much of domination is week-to-week. Having to play every day for months to be competitive is what I hate about many online games, and I enjoyed that it was missing here.

That advantage would be gone after one week, though. Even with my current bankroll (which is double the size of anyone else) I would not be guaranteed a win in domination, should I choose to blow it all on GMN.

BINGEBOT 2015

Avatar: 38 2010-12-05 22:39:25 -0500

Level 12 Troll

I AM A GIANT FART FACE

markchd Posted:

My only issue is the advantage to players with big bankrolls. I guess that’s an intended factor, but so much of domination is week-to-week. Having to play every day for months to be competitive is what I hate about many online games, and I enjoyed that it was missing here.

The proposed solution does encourage playing every day, but if you miss a day, you’ve only missed out on 5 scoops, so you’re easily still in the running.

If the problem is too many scoops, limiting them, and/or making them much harder to get are the two options. If too much Flezz is the problem, that’s a whole other issue. If we nerf Gamble-Bot so that you A) don’t win as much, or better yet B) lose a lot more, people will just stop playing.

spacekadt

MODERATOR
Avatar: 16186 2011-11-01 00:02:40 -0400
81

[Brainfreeze]

Level 69 Camwhore

meh

SG94 Posted:

That advantage would be gone after one week, though. Even with my current bankroll (which is double the size of anyone else) I would not be guaranteed a win in domination, should I choose to blow it all on GMN.

This is a good thing. NO ONE should be GUARANTEED a win in domination. It’s supposed to be a competition… not just one more place online we can all get bum-raped weekly.

Lust

Avatar: Lust's Avatar
18

[The Knights of LOL]

Level 18 Camwhore

Tubmail me for free flezz!! More mails = more flezz

BINGEBOT 2015 Posted:

The proposed solution does encourage playing every day, but if you miss a day, you’ve only missed out on 5 scoops, so you’re easily still in the running.

If the problem is too many scoops, limiting them, and/or making them much harder to get are the two options. If too much Flezz is the problem, that’s a whole other issue. If we nerf Gamble-Bot so that you A) don’t win as much, or better yet B) lose a lot more, people will just stop playing.

Just change the code so that it seeds everyone the same way as it seeds me –

5k flezz vanishes into no more 5-6 antifreeze scoops, every single day without fail :/

BINGEBOT 2015

Avatar: 38 2010-12-05 22:39:25 -0500

Level 12 Troll

I AM A GIANT FART FACE

Lust Posted:

Just change the code so that it seeds everyone the same way as it seeds me –

5k flezz vanishes into no more 5-6 antifreeze scoops, every single day without fail :/

haha this is your bad luck, not ET’s super coding. The point is, putting a limit makes it more attainable for all users. We can see how it goes and consider lifting the limit on Guess My Number, since the odds are much more in favour of the house then the other games..

An interesting twice would be to take scoops away for losing Log in to see images!

DEAD fabulous person

Avatar: 21099 Wed Jul 08 18:09:49 -0400 2009
44

[Vacation Hideaway]

Level 35 Camwhore

AAA++++!!! WOULD BUY AGAIN!!!

spacekadt Posted:

This is a good thing. NO ONE should be GUARANTEED a win in domination. It’s supposed to be a competition… not just one more place online we can all get bum-raped weekly.

Edit: Didn’t like what I just said there.

DEAD FAGGOT edited this message on 04/29/2008 4:12PM

Sir Tasnica

Avatar: Blonde Woman
11

[Sisterhood of the -
Quivering Rose
]

Level 34 Camwhore

“Legs Wide Open”

I agree with some that the best solution would be to shift antifreeze from Blackjack to Guess my Number. While players with a huge bankroll would be able to use it to their advantage at the moment, with such a high losing ratio their fleez should drop down significantly in the process of getting any large amount of antifreeze.

The only thing I’d wonder about is whether or not such losses can simply be made up through Blackjack. While I personally always struggle to break even when I’m running antifreeze, some people around here seem to have done much better. Whether that’s luck or enough skill to beat the house I don’t know, but if it’s the latter then any losses from Guess my Number could easily be recovered without using any visits, which would revive the problem.

spacekadt

MODERATOR
Avatar: 16186 2011-11-01 00:02:40 -0400
81

[Brainfreeze]

Level 69 Camwhore

meh

SG94 Posted:

*original was edited, so editing here too*

Maybe I misunderstood, but it looked to me like you were whining about not being able to guarantee a win anymore. All I know is I’m not the only one that read it like that. *shrug*

spacekadt edited this message on 04/29/2008 4:31PM

DEAD fabulous person

Avatar: 21099 Wed Jul 08 18:09:49 -0400 2009
44

[Vacation Hideaway]

Level 35 Camwhore

AAA++++!!! WOULD BUY AGAIN!!!

Sir Tasnica Posted:

I agree with some that the best solution would be to shift antifreeze from Blackjack to Guess my Number. While players with a huge bankroll would be able to use it to their advantage at the moment, with such a high losing ratio their fleez should drop down significantly in the process of getting any large amount of antifreeze.

The only thing I’d wonder about is whether or not such losses can simply be made up through Blackjack. While I personally always struggle to break even when I’m running antifreeze, some people around here seem to have done much better. Whether that’s luck or enough skill to beat the house I don’t know, but if it’s the latter then any losses from Guess my Number could easily be recovered without using any visits, which would revive the problem.

The player advantage on BJ is very small if it even exists. But I think they should nerf it anyway. Why have GambleBot play by a set of rules no casino would offer to anyone? Why allow a source of free  , even if it doesn’t earn scoops?

spacekadt Posted:

Maybe I misunderstood, but it looked to me like you were whining about not being able to guarantee a win anymore. All I know is I’m not the only one that read it like that. *shrug*

Well my reply to you was certainly not beneficial to the discussion at hand. Apologies, edited out. I will also repeat an earlier post of mine on this to clarify my position a bit (this was near the end of the last dom round): I certainly do not appreciate the current situation.

SG94 Posted:

My suggestion for antifreeze: Have gamblebot play by a set of rules that increases the house advantage by a bit. Multiple decks, for instance and/or lowering the BJ bonus. Right now I’m not even sure there IS a house percentage, I’ve won 80k today and I’ve made over 1,000 scoops this round. It’s gamebreakingly ridiculous and I’m not competing in domination until this is fixed a bit, it simply takes too much of my time now.

DEAD FAGGOT edited this message on 04/29/2008 4:24PM

Sancdar

Avatar: Sancdar's Avatar
35

[Team Shortbus]

Level 50 Camwhore

LCC club

This 5-scoop-a-day thing sounds pretty dumb to me. There are better ways to effectively limit scoops, like the GMN suggestion or my suggestion a few pages back to relate AF scoops to Doubled bets. Of course, the GMN solution would mean barely anyone would ever get AF scoops, but it’s still more interesting than a hard limit.

What’s there to do with hundreds of thousands of Flezz now?

scully

Avatar: 12797 2015-07-20 16:59:13 -0400
77

[Good Omens]

Level 69 Camwhore

I really do talk ****!

BINGEBOT 2015 Posted:

1) Limit Gamble-Bot 3000 to only give out up to 5 Antifreeze scoops per user per day.

2) Allow Gamble-Bot 3000 to give out Antifreeze scoops for Guess My Number & Paper, Rock, Scissors as well.

I would like to see both of those suggestions implemented. Normally, I’m not really a fan of limits, but I’ve talked to far too many people who just don’t see a point in playing Domination any longer because they can’t spend hours each day playing blackjack. Yeah, it will push a shift back to klan vanilla, but honestly the majority of the players gambling huge piles of antifreeze are in major klans anyway. *shrug*

Sancdar Posted:

What’s there to do with hundreds of thousands of Flezz now?

You’re certainly not wrong about that, I just don’t see blackjack decreasing the pool of flezz.

scully edited this message on 04/29/2008 7:27PM

Sancdar

Avatar: Sancdar's Avatar
35

[Team Shortbus]

Level 50 Camwhore

LCC club

Which is why I’d prefer a solution that was also the flezz-sink Blackjack was probably intended to be. If lowbies need to gamble up cash, the obvious way was RPS, where at least you knew you had fair odds.

I think that a magical hard limit on AF scoops is poor game design. On the other hand, with this crisis resolved, maybe you guys can fix bugs reported two weeks ago that result in thousands of   vanishing? I guess I’m getting jaded about the game in general, and weeks and weeks of unresolved AF issues have definitely contributed to that feeling. This isn’t the place to get into that though, sorry.

BINGEBOT 2015

Avatar: 38 2010-12-05 22:39:25 -0500

Level 12 Troll

I AM A GIANT FART FACE

Let’s focus on the problem at hand. Let’s call it the iterative approach.

The problem, as I see it is that people are sick of having to spend countless hours gambling just to compete in Domination.

The fix: Limit the number of scoops you can get from gambling.

I recognize that this may lead to vanilla scoops abuse again, but that’s already been nerfed and wasn’t really a problem, IMO. The fact that we encourage people to be in Klans, and partake in vanilla runs isn’t necessarily a bad thing.

Having a Flezz sink may be an issue for now until we have better and more ways to spend it. If people want to gamble for fun, and to make more money they can. We can address bigger potential issues in Flezz abundance later.

The main point, keep it simple since this is something we’d like to do for Wednesday after this round of Domination is over.

B2015

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