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man-man

Avatar: 156485 2010-01-24 16:36:14 -0500
24

[Harem and Sushi Bar]

Level 69 Hacker

Selfish fine upstanding member of society

Fie Posted:

I took the inherent strangeness of the protagonist’s actions in Bioshock to be a subtle cue that there was more to the character than someone who happened to end up there, not as bad storytelling.

I just figured it was like in other games, where it sets you down and says “Here, have a gun, there are some bad guys over there, have fun”. Much prettier than said other games, but at the time it seemed much the same as the rest – do things because they’re on the objectives list.

If the story comes back and explains itself later on… well that’s nice, but it still seemed dumb to begin with.

man-man edited this message on 12/09/2009 12:31AM
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