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Freelancer working w/small businesses & startups says at least another episode before fees, if then. Unless your objective is to lose members or keep the game small & exclusive? Your core audience (or a good portion) seems to be college students and younger and “a couple hours at mcdonald’s” isn’t the solution. Think of the competition for entertainment dollars & sheer # of free games. Just ask the major label record companies how free vs. pay is working out for them. NOT that you’re evil profit-whore bloodsucking parasitic sgreat times, mind you, but I think the analogy is apt.
CZ, you’re working hard and not seeing profits, stuff you need to expand is expensive, but think longer term, gaining ‘net cred & goodwill, word of mouth, and good press goes a long way. Those things you can’t buy.
People pay me money for this kind of advice. I’d donate and pay for ep. 2, but my business is just starting to take off and I’m still too far in debt.
I’ll give you a 100% discount on my services if you want to hire me. Log in to see images!
ZOMBIE_HEDGEHOG edited this message on 03/26/2008 4:15AM |
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Posted On: 03/26/2008 4:14AM | View ZOMBIE_HEDGEHOG's Profile | # |