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SimplyTHEBEST

Avatar: Rocker Chick
17

Level 69 Camwhore

“Venereal Biohazard”

Veer Posted:

no

it is bad game design to have replay-value be “replaying the game with stat boosts”

Optional stat boosts. Naturally, you wouldn’t have to put them into anything.

In fact, it would probably be best if specialty ePeen required that you not be using any stats boosts.

Also, I’d say that it’s even worse to have the replay value be not being allowed to play the game again. Sure, you COULD spend $5 to get an alt and play again like that, but paying money to replay a game you’ve paid for is less “replay” and more like “rebuy and play the new copy”.

“Mbum effect: $30 for the first play through, $15 for every subsequent play through.”

Also, for people talking about domination: Endgame content is not replay value.

And what’s this fabulous personry about ‘copying KoL’? The ascension-and-replay mechanic was already ancient when KoL came out. MUDs used it over a decade before KoL started, and so did Legend of the Red Dragon (Which is convenient, since I know it had such a system back when it was created in 1989.)

SimplyTHEBEST edited this message on 11/08/2008 6:53PM
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