You are currently looking at Flamebate, our community forums. Players can discuss the game here, strategize, and role play as their characters.
You need to be logged in to post and to see the uncensored versions of these forums.
![]() |
|||||||
---|---|---|---|---|---|---|---|
|
<START TRANSMISSION>
The old thread was stale so I’m starting a new one. These changes are proposed changes and will be implemented as time goes on. Please provide feedback.
Raid changes: – Allow officers to create raids without joining them (for now just ensure you have enough officers to raid) – Remove all ridiculous Raiding rules (raid only every 60 hours, raid group size limit, no alts allowed in raid, etc)
Medal changes: – NEW MEDALS!
Scoop changes – Add a daily scoop earning limit of X (X = 200?) – Add a weekly scoop earning limit of X (X = 1000?) – Pistachio scoops revamp (change the way streaks work) – Martyr 3 times should yield 8 scoops instead of 1 – Remove Antifreeze limit
Other changes – Every week Domination End time alternates (to address Euro players) – You can’t earn scoops in the last 24 hours of Domination – Add a “Mobsters backroom Wheel of Fortune” option to get Antifreeze scoops
<END TRANSMISSION> BINGEBOT 2015 edited this message on 07/07/2009 5:03PM |
||||||
Posted On: 07/07/2009 9:31AM | View BINGEBOT 2015's Profile | # | ||||||
|
1% on the Mobster thing seems a bit too low. I actually profit from gambling more often than I lose money. |
||||||
Posted On: 07/07/2009 9:54AM | View Deific Blunder's Profile | # | ||||||
|
Yeh, also a comment on the mobster thing; I don’t see how “self-harm” translates to “buying scoops.”
As it currently stands, you can get lucky and get all 10 Antifreeze scoops starting with 10,000 (that’s what I did on both hacker/permanoob) and then you’ll be in a good position to play the next few days.
I don’t want a newer player to have to choose between getting scoops and buying some new equipment for the storyline or something. Plus, if you have that option, Gamblebot will be entirely worthless, and no one will play it at all because you still typically don’t profit, but have no scoops. (Or is the mobster thing in addition to normal gambling?)
Anyway, I don’t like it. |
||||||
Posted On: 07/07/2009 10:24AM | View Shii's Profile | # | ||||||
|
How about a gambling game that’s actually fun to play and can be played against other people. Like big two or at least texas hold em poker. |
||||||
Posted On: 07/07/2009 10:35AM | View Inertia's Profile | # | ||||||
|
Inertia Posted:
good idea imo |
||||||
Posted On: 07/07/2009 10:35AM | View Shii's Profile | # | ||||||
|
BINGEBOT 2015 Posted:
Wow whose idea is this? it’s outrageous |
||||||
Posted On: 07/07/2009 10:39AM | View Inertia's Profile | # | ||||||
|
Unfortunately, you could easily load up a player with flezz intentionally this way.
“Hey Shii, I need some flezz.” “Ok DB.” *DB Bets 1 Million Flezz* *Shii Calls* *DB Checks* *Shii Folds* “Thanks Shii!” “NP!” |
||||||
Posted On: 07/07/2009 10:41AM | View Deific Blunder's Profile | # | ||||||
|
Inertia Posted:
lmfao, WHAT? I didn’t even SEE that.
Who thought that moving the last second dash to the end to the day before would be a good idea? Not only does it make playing on that day absolutely worthless, but it serves no purpose whatsoever.
I bumume that the point is to alleviate the 10-minute dash to the end, but all it’ll do is make the 10-minute dash occur 24 hours earlier. That’s a ridiculous idea. Please no. |
||||||
Posted On: 07/07/2009 10:42AM | View Shii's Profile | # | ||||||
|
BINGEBOT 2015 Posted:
What? What’s the point? I don’t get it.
As to the mobster, I dunno. My opinion is that anti-freeze is for self-harm, and anything with a random chance isn’t as self-harming as giving up three visits. Just make it “pay x% of your total flezz for 10 scoops each day” and be done with it. |
||||||
Posted On: 07/07/2009 10:43AM | View MC Banhammer's Profile | # | ||||||
|
Deific Blunder Posted:
Who said we’re playing for- Oh, right. Log in to see images! |
||||||
Posted On: 07/07/2009 10:43AM | View Shii's Profile | # | ||||||
|
MC Banhammer Posted:
The percentage idea is a better one than the 100k a day, imo. To some players 100k would be meaningless, to others, unattainably expensive.
|
||||||
Posted On: 07/07/2009 10:44AM | View Shii's Profile | # | ||||||
|
Shii Posted:
I think the idea there is that the last 24 hours would be just for playing attack cards boooooooooooooooooooo Inertia edited this message on 07/07/2009 10:45AM |
||||||
Posted On: 07/07/2009 10:44AM | View Inertia's Profile | # | ||||||
|
Inertia Posted:
Exactly.
No good? Just proposed for exactly this reason – to discuss.
No changes will be made until the Dom Board has decided on the right approach for the future of the game anyways. So I’m just tossing out “crazy ideas” to generate discussion.
Here, I’m going to add a couple more…
Updated OP |
||||||
Posted On: 07/07/2009 10:47AM | View BINGEBOT 2015's Profile | # | ||||||
|
BINGEBOT 2015 Posted:
This has potential. People may be quick to say, “Then people who have insane flezz amounts can throw money at dom for sccops,” but that can also level the flezz playing field as a sink with benefits. Just a thought. |
||||||
Posted On: 07/07/2009 10:55AM | View Deific Blunder's Profile | # | ||||||
|
Deific Blunder Posted:
But that’s how it used to be, and it was decided that was unbalanced. Which is why the restriction was put on in the first place. |
||||||
Posted On: 07/07/2009 10:56AM | View MC Banhammer's Profile | # | ||||||
|
Oh, and for the love of goatse, just push this through already:
BINGEBOT 2015 Posted:
|
||||||
Posted On: 07/07/2009 10:56AM | View MC Banhammer's Profile | # | ||||||
|
MC Banhammer Posted:
I started playing after that was instituted. Thanks for the info. How badly did it pan out last time? Maybe there are ways to work around it. |
||||||
Posted On: 07/07/2009 10:58AM | View Deific Blunder's Profile | # | ||||||
|
Deific Blunder Posted:
It panned out so badly they restricted it to 10/day.
Think about it. The discrepancy between the high leaderboard position and even page 2 means the leaders could buy their victories with flezz and still maintain their leader positions.
That’s why I suggested a percentage. That would be a flezz sink but keep it relatively balanced across people (except of course for those people who don’t play dom). |
||||||
Posted On: 07/07/2009 11:01AM | View MC Banhammer's Profile | # | ||||||
|
BINGEBOT 2015 Posted:
There’s no way to avoid the klan gangrape Log in to see images!
oh wait this might actually be good for me since i’m a klan player Inertia edited this message on 07/07/2009 11:04AM |
||||||
Posted On: 07/07/2009 11:02AM | View Inertia's Profile | # | ||||||
|
MC Banhammer Posted:
Once again… Only if dom endtime is moved to the weekend. I won’t be able to participate in 3 of those 4 dom endtimes, and since there will be players who can do so every week, that will pretty much end my, and most other players chances in this game. In short, it’s a ****ing horrible idea. |
||||||
Posted On: 07/07/2009 3:00PM | View meeeeeeeeee's Profile | # | ||||||