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Dunatis

Avatar: 78885 2011-11-01 01:20:41 -0400
100

[Cabal Gamez]

Level 69 Hacker

Richard Whittington

mterek Posted:

We could run controlled experiments using those values. I know I was planning on working out Defense and Upkeep’s critical values so I could calculate the optimal Re-Re point allocation, but with multiple people sharing data it becomes an immensely easy task.

Unfortunately I don’t think it’ll work with anyone who gets starter packs…so it would have to be a high level Re-Re or Permanoob to get the most significant data.

The fastest and probably most accurate way of doing that would be many runs on How Stuff Breaks and just keep track of the Andy files. Since they have such a high percentage, differences would be most noticeable and you could easily get statistically valid numbers with 12 runs since there are so many, not to mention it’s a lower difficulty and can be pwnd faster.

Do this for Luck from 1-20 and see if there is a curve if possible see the entire curve, but I’m going to focus on drop stats for everything else before I work something like this. At least until my low level placeholders get to a high enough level to use their visits for this.

The only thing this will NOT determine is if different clbumes get different drops or if any outliers where specific clbumes have gotten 2-3x the amount of a single file are just that, random outliers.

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