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FAIL Posted:
Pretty much this. I think that Scully’s ideas are fairly solid. Klans with a lot of medal-centric players can still manage to pull off a small amount of cherries every week without losing any solo efficiency, as long as those players just coordinate and play during the same 6 hours. Klans with fewer medal-centric players and more collectors or klan pride can raid for the klan **** instead. I think the only change I’d make is to either remove the cherry cards or fully separate them from the regular dom stuff. I’d prefer the cherry scoops be issued into a klan pool before being banked or whatnot, and that pool could be used for klan warfare stuff by the admin/officers/special warfare rank rather than having individual players have the scoops but be unable to use them for medals or purchasing cards. What’s the point of splitting them to individual players?
I can’t speak for the changes for Pistachio/Chocolate/Vanilla/Antifreeze, since I haven’t played Domination in ages. Arguments for and against changes to the first three have been covered by everybody else already, so I’ll talk about AF scoops. I think Antifreeze is kind of a **** solution as a flezz sink. It’s prohibitively expensive for new players now, and from what I hear most people use a script to get their daily scoops. As I discussed in tubmails with Aldo, this is only not a bannable offense because even CZ recognizes that they’ve made a completely unfun piece of **** a requirement to play their endgame, rather than the mostly unfun gameplay that the rest of FWZ has. Honestly, how are they not making changes to how these scoops are handled when they practically admit it should be a random amount of flezz gain/loss per day with no user interaction?
As for the BoD/Scully drama going down, I think you guys should try to tone it down a bit. BoD, if I know you guys are infamous for having players that everybody else gets bumhurt about, you should know it too. Didn’t you guys recently add MercWithMouth to the klan? It’s probably impossible to keep personal considerations out of a game balance discussion, but it would be great if people would try their best to consider what changes could make the game better as a whole rather than what would be to their advantage. I’m not accusing anybody here, but I see it happen in pretty much every game balance community. |
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Posted On: 04/29/2009 1:24AM | View Sancdar's Profile | # |