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scully Posted:
WeChall probably. I don’t really know why a klan would want to raid under the system you’ve proposed. Where’s the part where my klan works as a team, and gains a meaningful advantage in a given round? It just seems grindy and boring, honestly. Am I missing the awesomeness somewhere here?
scully Posted: I think these are fine suggestions.
scully Posted: Anti-signing this, as high end pistachio loops are the only way I’ve been able to gather any medals recently. It isn’t simply the level of destruction going on in my bracket, but the fact that I’m really at a numbers disadvantage here by not being in BF or GGM. When half people in a bracket are working together, high volume scoops at the last second are really the only way to stand a chance.
scully Posted: Caps and other artificial restrictions on the way submissions can be used will stifle creativity, imho. And I really don’t think the quality of buildr has been lessened.
scully Posted: I’d much prefer a change in the way buildr score increases/decreases, such as a bell curve with a range from +7 to -7, dependent on how all your ideas managed to do over the week (or perhaps your ratio of upvotes and downvotes compared to the average). The insurmountable buildr scores are really only an issue because everyone’s can only increase by 2 each week. The genuinely good buildrs will rise to the top of a system like this.
scully Posted: You addressed the issues here perfectly. I think the range you’ve proposed for the bumhole is good, as I’ve always bumumed the increase back to 10 was to deal with the high level of klan vanilla scoops. For the stray bullet, I’d suggest having it only work 50% of the time. It is a stray bullet, after all.
scully Posted: I don’t agree with this, largely for the same reason I agree with the bumhole change. I think the vanilla change was done to combat high klan raid yields, which no longer exist.
Holy ****, this is a lot of quoting and typing. Ricket edited this message on 04/28/2009 6:40AM |
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Posted On: 04/28/2009 6:38AM | View Ricket's Profile | # |