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Since the balance has swung in favour of the player with more scoops, high end pistachio and chocolate are now more difficult to beat (or to put it another way it takes more players to get their bumes motivated to do so, which isn’t going to happen outside the top few brackets) Players with scoops to spare can use them with a 1:1 ratio to knock down competitors throughout the week, and those competitors have no strategic options since their cards have to be timed.
Before you had to spend 4 scoops to remove 2 from someone who’s lower down the scoop ladder (shotgun) now unless you’re dumb, it’s 4 for 4. We’ll see players equal on scoops, but one with 30 cards and the other with none.
What options does the player with 0 cards have? Build their scoops higher and hope they can soak up any bumhole damage? Card down for destruction? Neither option is appealing to me, so for me at least, the interesting part of the game has gone (positioning, efficiency, doing better with less scoops, building a scoop stack with the right proportions) to be replaced with simple attrition. meeeeeeeeee edited this message on 03/24/2009 4:36AM |
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Posted On: 03/24/2009 4:34AM | View meeeeeeeeee's Profile | # |