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With the addition of a few more card types (card stealing, card destroying to go with the destruction theme?) there’d be enough cards available for the bumhole to be rarer and therefore less damaging. Add shotgun back, possibly peeping tom. Then make a decision about peeps, switcheroo and thiefs (should keep one of switcheroo and thief, but not both)
The bumhole card needs a small nerf anyway (down to 8, or based on the ratio between your scoops and your targets)
Also next time, work out the average damage an bumhole card does based on the number of cards in the pool, bumuming it’s picked at every opportunity. Multiply the damage it does by 3, divide by the number of cards to choose from.
The other option, for a really limited card pool, would be to reduce the options to pick from to 2 instead of 3, which would again affect the average damage per card played. meeeeeeeeee edited this message on 02/27/2009 7:45PM |
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Posted On: 02/27/2009 7:43PM | View meeeeeeeeee's Profile | # |