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plk Posted:
Ok well see my example above.. as I mentioned once the infrastructure is set up, we can make balance adjustments as needed.
That being said I see your point about alts. And to that effect alts won’t be able to get that many medals if we implement the other rule in the OP:
– Medals: The number of goals available be relative to the TOTAL number of scoops earned by all characters in a bracket. That way, the more active a bracket, the more medals there are to go around. And you can’t drop down to inactive brackets to get tons of easy medals. 0-50 (Most Scoops), 51-100 (Most Scoops, Highest Min Scoops), 101-150 (Most Scoops, Highest Min Scoops, Fibonacci), 151-200 (Most Scoops, Highest Min Scoops, Fibonacci Sequence, Most Scoops Destroyed), etc, etc..
Let’s say we do the above.. and we define the golden rule: “You no alts/mains can be in the same group” this could solve the problem and stop alts from dropping down to inactive brackets and getting 4 medals!
Or we could just get rid of ties again. I would consider ties a temporary fix while we adjust vanilla anyways.
Alts are definitely an issue, which is why I’m also considering limiting the number of alts that can participate in Domination. I don’t think that’s the best solution. But I don’t think that forcing alts into different brackets is either, cause you’ll get forced into inactive brackets where you can get every medal available!
Again, suggestions are welcome.. BINGEBOT 2015 edited this message on 12/02/2008 1:15PM |
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Posted On: 12/02/2008 1:13PM | View BINGEBOT 2015's Profile | # |