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I would like to see what this week brings. Two of the biggest complaints over the entire course of vanilla arguing have been underpowered solo vanilla and the impossibility to work through those last minute Shields. The elimination of The Shield is far more interesting than the bump in solo vanilla. The Shield makes certain methods of game play damn near impossible to overcome.
Things I would like to see tried out? I’ve mentioned most before, but I do like the idea of a pure suggestion thread as opposed to a comments/complaints/suggestions/questions all in one, so here they are again: – A limit on the number of times any given character can join a raid in a week. I would suggest 2 raids as a trial number (this would allow those who wanted to to use 12 visits at two different raids and leave a few to either save for next week or solo run.) A limit on joining would bring things more in line with the idea behind the original vanilla nerf by preventing characters without visits from getting tons of scoops. (And no, an option requiring a character have visits in order to join wouldn’t work – everyone would just leave one visit sitting there, so they could rejoin.)
– A more severe restriction would be to award klan scoops only to those who control one of the 12 forums. This would be really a pretty mean restriction on the larger klans, but one that could be managed. It might be too strong a condition, since it would definitely be the scenario most open to player hate.
– Introduction of more Domination cards. There are some awesome ideas in the Domination card suggestion thread – I’d love to see 6 – 10 new cards come into the pool. Cards are generally not a good deal unless they guarantee a return on your investment. Currently The Shield is the best investment as it will always save you scoops – exactly when you want it to. Turning in 4 scoops for a Modest Improvement isn’t sound math, but it is safety. You may have half the scoops, but no one can get them until you decide. If the odds of getting those two cards are dramatically decreased things become far shakier.
– Change the way The Shield works to force auto-equip. Once you put it up, they are all up with no option to take them down. Put them up early – they could all be destroyed leaving you wide open. Don’t put them up until late – you are vulnerable during any active raiding when you don’t have time to card down between klan pwnings.
– A hard cap on the number of characters one player can have in Domination in any given week. This hasn’t been talked about in awhile, and we all know the alts in the same bracket isn’t supposed to happen, but it still does. It’s one thing for klan members to work in support of each other, it’s quite another to be able to run 2 characters personally in order to achieve maximum results. In the current round there are alts of the same players in several brackets. I had alts in the same bracket last week. Sometimes it just falls that way when you have alts with similar medal counts. So say any player can have 4 characters in Domination in a given week. Unless they are all making Forumbuildr submissions, it is very easy to determine exactly which character earns a scoop first, so it wouldn’t be a problem with not getting your main in or whatever. The other thing this would help is reducing the excess klan vanilla. scully edited this message on 06/19/2008 9:13AM |
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Posted On: 06/19/2008 9:13AM | View scully's Profile | # |