You are currently looking at Flamebate, our community forums. Players can discuss the game here, strategize, and role play as their characters.
You need to be logged in to post and to see the uncensored versions of these forums.
Viewing a Post
|
seanpg71 Posted: Offense only helps when it decreases the number of attacks or amount of your secondary stat that you use to kill a thread. Each point is less likely to do this for a camwhore, because they’re already pretty much going Threat/Vivid/Threat and moving on. If I picked up another point, it would lessen the number of times that I’m only a few pwnage short, so it could save me damage. But since those instances drop my cooldown on Threat by 1, they don’t actually hurt me very much. Also, since Ophelia/Threat is already enough to drop a thread, a point of offense on those ones gives me absolutely nothing.
I think Trolls are potentially more likely to be saved time/attacks by the same % increase in damage. Once again, discrete intervals make the mathcrafting much more complicated than it seems. Leechbait already brought this up in regards to rounding errors; I’d previously accepted that rounding was harmful to low-damage attacks, but it can swing both ways.
seanpg71 Posted:
Because trolls are so variable, they’d still have a **** with this type of forum. Camwhores wouldn’t have much trouble at all – Ophelia 1-shots whenever it’s up, so you take 0 damage, and Pump/Threat/Vivid kills whenever it’s not up. In 4 threads you’d take 8 attacks and heal 1.5-2 attacks of damage. Trolls would still take hits on their Ophelia threads, and I think that alone would decide things. I have absolutely no idea how an Emo would deal with this, I don’t know how they play yet.
evilhamster Posted: With Troll defense you’d only be taking 48 damage, so at least you’d get 1 attack in per XR. You’d still be boned. Sancdar edited this message on 04/22/2008 8:22PM |
||||||
Posted On: 04/22/2008 8:20PM | View Sancdar's Profile | # |