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Arktor Posted:
They make less at rollover and spend more on consumables. Repair costs are irrelevant until the various tricks are fixed/changed, but I don’t know that they have an advantage there either.
So they’re slower to pwn and get less of a reward when they finally do so. Also, since their high defense makes combat more erratic, they’re harder to predict proper consumable levels for, so less-experienced players are more likely to die. Where’s the benefit that makes them worth it?
Also if you could look at the suggestion I posted, I really do want somebody’s opinions on it. |
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Posted On: 04/22/2008 8:00PM | View Sancdar's Profile | # |