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I spent the last hour trying to take down the pentagon for Kim Shady, and I have to say: it’s impossible to pwn THE FIRST THREAD due to the insane amount of mod healing. As a Permanoob, I don’t do much damage and The Pentagon heals for ~650 hp, and also has LS and PS. I have the items to fix the LSs and PSs, but when I do a significant amount of damage (early 1000s) a mod pops in and heals all the damage. CZ really should develop a “mod-repellent”, per say. Or just something to keep mods away for 9 turns.
TL;DR: We need a “mod-repellent”.
And yes, I probably just suck p bad.
|Posted On: 01/31/2010 11:25AM||View Suprar's Profile | #|