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Scoop earning limitations would help to even out the board for people who aren’t at the top of their streak since being in the last week of your streak nets you 390 scoops if you have 12 visits when you start on Wednesday, but unless we can see how many we’ve already earned that week or that day, it can really mess with the last few days depending on the limit and how you’ve been playing up until then, though 1000 scoops is probably rare enough as it is given the randomness of raids.
As for Antifreeze, right now some people have the flezz that they could turn on the gambling script all day and not even dent it, we need a limitation there.
As for Martyr, what if you awarded Antifreeze based on where they are in their streak? 3+ the gain of the next level of streak for every suicide (Life after death prevents the gain of scoops of course) would mean that some people would have irregular pwning patterns so that just in case they can have 1 extra visit if someone jumps ahead at the last minute and they really want that total scoops medal, or to help stay below the leader when going for mins. You’re sacrificing almost that many Pistachio scoops plus Lemon plus Vanilla not to mention Flezz or forums pwnd Leaderboard status etc…
Pistachio, I say stop the gain at 20-30 or so and just have it stay there for every additional 4. This means Streaks are important but not game breaking and lets people be on even scoop gain footing for more than twice the amount of time as usual.
|Posted On: 07/07/2009 6:24PM||View Dunatis's Profile | #|