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Giving everyone the same number of suggestions is a p bad idea, IMHO. People who regularly write good submissions should get to make more submissions, that’s fine and dandy and it means a higher volume of good to bad ideas. It’s just that, instead of a linear “Get 2 more submissions because you had X many good ideas this week”, there should be a curve on submissions, based on how many submissions the “average” player should get. What we need is a limited equation that makes it harder and harder to get more submissions as your count climbs, and easier to lose them. Truly bad players should bottom out to one submission quickly, and high-score buildrs who flood mediocre ideas should lose submissions quickly. It should take constantly good performance to maintain a “high” submission count.
|Posted On: 04/28/2009 10:31AM||View Samildanach's Profile | #|