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I think there’s a way to work around it. See the first time you have something broken it takes away 20%. Every time you enter without fixing it, it jumps up 20% more. 20, 40, 60… and I think it ends up taking away 90% and caps. But I think some unequiping and reequiping items changes the amount it takes off. Never tried since I don’t really let things break. Try at your own risk. |
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Posted On: 03/24/2008 12:05PM | View Balloon's Profile | # |