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clock worker Posted:
Strongly disagree. Being able to support multiple languages is a fine idea. While the Flamebate forums couldn’t necessarily support it, most code can be written to read a file for text strings, making new languages relatively easy to deploy once the initial code is set up.
It’d probably be tough to handle the madlibs and/or cinematics, but at least the sTalk conversations, in-game tubmails, and game events (on the character main tab) could probably be done, if Crotch Zombie wanted to do that. |
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Posted On: 03/07/2008 11:37AM | View MC Banhammer's Profile | # |