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These have probably been suggested before, but I’m too much of a lazy fabulous person to search.
Critical hits: Sometimes, some things just hit closer to home more often than others, such as a recently deceased mother. Critical hits would boost damage you get hit for.
Random events: It would be sweet if there was, say, a 1/10,000 chance every turn for the thread to get rickroll’d, or something.
Both would remove some of the grind, but would add to a luck factor.
Edit: ...Awesome I deleted the word ‘events’ by accident. Wangerbanger edited this message on 10/01/2008 3:53PM |
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Posted On: 10/01/2008 3:52PM | View Wangerbanger's Profile | # |