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Bug - 1 Critical hits, and random

Wangerbanger

Avatar: Goiter

Level 35 Troll

“Problem Child IV”

These have probably been suggested before, but I’m too much of a lazy fabulous person to search.

Critical hits: Sometimes, some things just hit closer to home more often than others, such as a recently deceased mother. Critical hits would boost damage you get hit for.

Random events: It would be sweet if there was, say, a 1/10,000 chance every turn for the thread to get rickroll’d, or something.

Both would remove some of the grind, but would add to a luck factor.

Edit:

...Awesome I deleted the word ‘events’ by accident.

Wangerbanger edited this message on 10/01/2008 3:53PM

Damion

Avatar: 15735 Thu Apr 09 21:10:47 -0400 2009
14

[Grey Goose Mafiosi]

Level 57 Emo Kid

Wise guy overdrive

These are pretty good ideas.

Laguna

Avatar: 49898 Sun Dec 28 00:52:49 -0500 2008
6

Level 35 Troll

I LOVE LAGUNA. I ALSO LOVE SUCKING FAT male reproductive organS.

Critical hits would be a great new feature. Has it been suggested before? If it hasn’t then I’m surprised noone thought of it sooner lol

Fran

Avatar: 34789 2015-08-06 21:23:09 -0400
40

[A Beautiful Place -
Out in the Country
]

Level 62 Camwhore

I wonder who is the bumbling idiot that still has fake currency on this website and actually spends

I don’t think we need to make Defense more powerful then it already is. Log in to see images!

enire

Avatar: enire's Avatar
9

[70 Character Story-
tellers
]

Level 10 Troll

“Pain in the ASCII”

Fran Posted:

I don’t think we need to make Defense more powerful then it already is. Log in to see images!

Critical hits wouldn’t boost defense; they’d increase damage against you. It would be like every now and then a forum ignores some of your defense and does a whole bunch of extra damage to you.

I kind of like the idea, but it will negatively affect things like Dom and peenwhoring if people aren’t able to properly calculate their risks in forums and start dying (in the middle of a raid, or a pistachio run, or whatever).

Fran

Avatar: 34789 2015-08-06 21:23:09 -0400
40

[A Beautiful Place -
Out in the Country
]

Level 62 Camwhore

I wonder who is the bumbling idiot that still has fake currency on this website and actually spends

enire Posted:

Critical hits wouldn’t boost defense; they’d increase damage against you. It would be like every now and then a forum ignores some of your defense and does a whole bunch of extra damage to you.

I kind of like the idea, but it will negatively affect things like Dom and peenwhoring if people aren’t able to properly calculate their risks in forums and start dying (in the middle of a raid, or a pistachio run, or whatever).

Logically defense would decrease your chance of being critically hit.

Lord Shplane

Avatar: 49819 Fri Dec 05 01:45:00 -0500 2008
30

[Forumwarz Speakeasy]

Level 69 Troll

:)

Fran Posted:

Logically defense would decrease your chance of being critically hit.

I think Luck would influence it more.

Inertia

Avatar: 60995 Fri Apr 03 12:59:05 -0400 2009
34

[Shii is gay]

Level 35 Troll

also wow i have no male reproductive organ

enire Posted:

Critical hits wouldn’t boost defense; they’d increase damage against you. It would be like every now and then a forum ignores some of your defense and does a whole bunch of extra damage to you.

I kind of like the idea, but it will negatively affect things like Dom and peenwhoring if people aren’t able to properly calculate their risks in forums and start dying (in the middle of a raid, or a pistachio run, or whatever).

that is a good thing. more difficulty.

TUBSWEETIE

Avatar: 3450 2011-07-31 00:45:06 -0400
28

[And The Banned Pla-
yed On
]

Level 37 Troll

MY MEMORY IS THAT OF A SMALL GRAPE

Critical hits for both sides would be neat

Fran

Avatar: 34789 2015-08-06 21:23:09 -0400
40

[A Beautiful Place -
Out in the Country
]

Level 62 Camwhore

I wonder who is the bumbling idiot that still has fake currency on this website and actually spends

To be quite honest, after dealing with the RNG of various MMOs (Ragnarok/WoW/AoC) on a period of 6 years worth of experience, I don’t think we need more RNG here.

We already got enough to worry about with thread resets (expect PrayPal to reset at 20) or the I’m Gay! E-Peen.

Critical hits would be nice on both sides for a change, but after a while, the RNG will be frustrating. RNGs can be more frustrating then lag itself.

Orb

Avatar: 33233 Tue Oct 21 12:46:08 -0400 2008
20

[70 Character Story-
tellers
]

Level 69 Camwhore

“Venereal Biohazard”

The whole point of a critical hit is that it can bypbum your defense. Critical hits can do more damage, but most notably is the fact that they automatically hit no matter what kind of armor the target has. I mean defense. Defense, not armor.

So yeah, Defense shouldn’t have any effect on critical hits. I don’t think any stat should protect against critical hits, and I would like anything that makes pwning forums less predictable. On the one hand, has enire has pointed out, it could be somewhat disruptive for people who are trying to accomplish something. But on the other hand, the whole point of getting scoops and epeens for pwning forums is because there’s supposed to be some challenge there. It would be good to have something to keep you on your toes. Besides, at the level of Ego we have, critical hits would only be dangerous on forums like GFoC, Faux News, etc… you’d just have to prepare to expect them.

To make things fair, maybe critical hits would not be part of a forum that has just been made, to give people a chance to know what to expect from the forum. The critical hits could be added to a forum when they get lemon scoops added.

Balloon

Avatar: Balloon's Avatar
28

[Grey Goose Mafiosi]

Level 35 Camwhore

Inflate my ovaries until they pop out of me and float away

Yeah, I was thinking critical hits for us against the forum. I don’t see what defense has to do with it. Cirgreat timesvents it. And you’re still the same afterwards albeit less ego. Just happens randomly.

enire

Avatar: enire's Avatar
9

[70 Character Story-
tellers
]

Level 10 Troll

“Pain in the ASCII”


Fran Posted:

Logically defense would decrease your chance of being critically hit.


*facepalm*

Sorry, Fran; you’re right. I failed to follow your logic there. I see it now Log in to see images!


Lord Shplane Posted:

I think Luck would influence it more.


Yeah; that would make sense, too.

It would also make ego way more important, since you’d need to have a good cushion just in case a critical hit comes. This would be a serious disadvantage for emokids, who are best off keeping their ego just beyond one hit from death, so as to maximize their power (spoilered for those who haven’t played an emokid yet but plan on trying it).

Wangerbanger

Avatar: Goiter

Level 35 Troll

“Problem Child IV”

Well, it’d certainly make them more exciting. Plus they have that move that revives them, don’t they?

Fran

Avatar: 34789 2015-08-06 21:23:09 -0400
40

[A Beautiful Place -
Out in the Country
]

Level 62 Camwhore

I wonder who is the bumbling idiot that still has fake currency on this website and actually spends

Balloon Posted:

Yeah, I was thinking critical hits for us against the forum. I don’t see what defense has to do with it. Cirgreat timesvents it. And you’re still the same afterwards albeit less ego. Just happens randomly.

More defense = less chance of taking a critical hit. Critical hits would bypbum defense (and maybe have a damage multiplier). If we added criticals without defense having an effect on them, it would make defense semi-useless.

Make defense decrease your chance of being critically hit, added with your chance of not being hit. On 1 defense, you have a 30% chance (confirmation? too lazy to check the wiki) of the thread miss you. Make it something like a 20% chance of being critically hit (on 1 Defense) and decrease the chance of being critically hit per point on Defense.

Wangerbanger

Avatar: Goiter

Level 35 Troll

“Problem Child IV”

I’d say that the chances of a critical hit scoring on YOU would be based on luck.

Defense should ease the damage from a critical, but it wouldn’t wipe it out entirely.

Healbot

Avatar: 25938 Wed Oct 22 16:28:36 -0400 2008
7

[The Protected]

Level 49 Troll

“Complete Dipshit”

Great, more throwing dice in Forumwarz I wholeheartedly endorse.

Not.

No seriously, Defense should stay the only RNG-based stat in the mechanic (together with the damage range of abilities).

Blockatiel

Avatar: Blockatiel's Avatar
11

Level 38 Troll

“Hot Sauce in the Dick Hole”

I like the Random events idea. Just something that is rolled once a day, the same time when your delivery comes in or your informed you have been screwed over. A very small chance a random event happens that could positively or negatively effect you:

Ex: Your grandpa has died! you gained 1000 Flezz from inheritance added to your account. **** that old geezer never liked you.

Ex: Ohnoes! you got a virus! Your Computer only gives you 1/2 ego for today until you clean that porno out.

Thinking Cha and Luck, like the delivery content should effect the chances. Cha factoring in how much of a bonus or determent you get, Luck being the one that factors it happening. For my examples, being more charismatic would mean your able to get more money out of your grandfather, and you getting enough in real life not to need AS much porno.

Blockatiel edited this message on 10/02/2008 5:34PM
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