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The Old Switcheroo – At rollover, a random number of your scoops is switched to another flavor. COuld be zero or one, could be twenty. The RNG bases itself off how many total scoops the individual player has. Also, make have it just work itself in a way that it treats every scoop as flavorless and just deposits them all randomly into every flavor. |
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Posted On: 11/04/2008 9:00AM | View oaoamazingrando's Profile | # | ||||||
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Hot potato! – Buying Cards may net you the Hot Potato Card instead of letting you pick a card! If a player receives the hot potato card, they have to play it on another player to get rid of it. If by rollover the hot potato is not gone, it cools off by melting 5 random scoops from the player, before turning into a random card (like shield, modest, or switcher-roo) Shield does not protect from hot potato! SO you may want to log on early to make sure rollover doesn’t screw you! Players may only have one hot potato at a time.
The System is DOWN – No names display, you only see their scoops and potential cards. You may hit your nemesis or you may hit your best friend, nobody knows, only experimentation (in the dark) will tell!
Rainbow Showers – If you gain a scoop of every flavor, you earn an additional one of every flavor. Only scoops earned honestly (not by modest) trigger this wonderful shower of scoops, better get cracking!
Tax ‘em like its hot! – The Player with the most scoops will lose 5 random scoops which are in turn given to the player with fewest scoops. (in a tie its randomly bumigned) |
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Posted On: 11/07/2008 5:57AM | View Maximum Douche's Profile | # | ||||||
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The System is DOWN – No names display, you only see their scoops and potential cards. You may hit your nemesis or you may hit your best friend, nobody knows, only experimentation (in the dark) will tell! This idea is awesome!
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Posted On: 11/07/2008 6:05AM | View scully's Profile | # | ||||||
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Bash Helmet on Keyboard: All cards you get are automatically used (except in the case of shields, but they’ll automatically use themselves up) on a random player. bumhole is removed from the group or modified somehow.
Died for your scoops: All cards are destroyed upon rollover except for active shields.
Back to the basics: For the first 4 days, no cards can be purchased. Afterwards, they cost only 3 scoops for the remaining 3 days.
Even build: All scoops to purchase cards must be of different flavas.
Double Edged swords: Cards remove 1.5/2x as many scoops as normal, but they hit you for the normal 1x. IE, using an bumhole would remove 9 cards while killing 6 of your own, Thief would steal 2 scoops but destroy one of yours at random, shotguns kills 3 cards for 2 of yours, etc. Only 2x for the 1 card destroyers.
Spread the Wealth: At Rollover, the player with the most scoops in the bracket loses 10% of their scoops. The player with the lowest amount gains the same number of scoops but in the Chocolate flava.
Log in to see images! |
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Posted On: 11/07/2008 4:11PM | View Master_Troll's Profile | # | ||||||
A Communist Plot: All scoops earned during each day are put into a communal pool. At rollover, the scoops are evenly distributed among everyone in that bracket. Scoops earned on the final day don’t go into the communal pool, but are earned individually, as normal. |
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Posted On: 11/12/2008 1:59AM | View KaaVink's Profile | # | ||||||
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Fight in the shade: No shield cards.
I like this idea, simple, but evil. (Title is a 300 reference) BlankTH edited this message on 11/12/2008 5:47PM |
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Posted On: 11/12/2008 5:47PM | View BlankTH's Profile | # | ||||||
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BlankTH Posted:
That is how Dom used to be – there were no Shields. |
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Posted On: 11/12/2008 5:49PM | View scully's Profile | # | ||||||
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scullyangel Posted:
orly?
Well I think it could be fun as a theme. ^^ |
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Posted On: 11/12/2008 5:50PM | View BlankTH's Profile | # | ||||||
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no Cards week please. I’m still waiting for this. a week when I do not have to worry about getting screwed over or screwing others, only doing the best I can for that week. |
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Posted On: 11/12/2008 9:24PM | View Inertia's Profile | # | ||||||
Johnny Mac Posted:
I actually had a similar idea to this, with the extra condition that Peeping Toms reveal scoops as well as cards.
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Posted On: 11/27/2008 1:27AM | View KaaVink's Profile | # | ||||||
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Heist Thief cards will cause triple the damage they would normally cause, and the odds of those cards appearing once a card is purchased will vary throughout the week. drussthebritishbastard edited this message on 11/28/2008 4:03PM |
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Posted On: 11/28/2008 2:52AM | View drussthebritishb...'s Profile | # | ||||||
KaaVink Posted:
Love this. Make it happen. |
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Posted On: 12/13/2008 11:42AM | View shrtcat's Profile | # | ||||||
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Ok so the idea of invisible scoops has been thrown around a few times.. so I’m thinking for our next theme week we’ll try it. Here’s the premise.
Domination: Daredevil – # Cards visible – Total Scoops visible – # Scoops by scoop flava is INvisible – Highlighted squares for each medal leader would be disabled for the week – Peeping Tom would reveal cards and scoop breakdown
Thoughts? I’m not sold on the specifics just yet. BINGEBOT 2015 edited this message on 12/17/2008 4:36PM |
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Posted On: 12/17/2008 4:35PM | View BINGEBOT 2015's Profile | # | ||||||
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i like it so far |
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Posted On: 12/17/2008 4:36PM | View Ronnie Blaze's Profile | # | ||||||
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Card Related
Double Trouble
All scoop effecting cards do double the power bumhole takes twelve, destroyer takes two from same flav. as such Modest improvements also give 4 scoops (2 two the two flavs of choice)
Bankrupt!
Cards only cost 2 or 3 scoops. but after Sunday, you will no longer be able to purchase them.
Scoop Related
Chocolate Rain Receive 2 chocolate scoops for winning a round of INCIT Receive a chocolate scoop for getting 3 upvotes in ForumBuildr (Opposed to 5)
OR it could just be like golden showers only with chocolate scoops.
Ill give more later.
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Posted On: 12/17/2008 10:57PM | View dobnits's Profile | # | ||||||
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dobnits Posted:
Not bad ideas.. I’ll think about em, and likely add to OP. |
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Posted On: 12/17/2008 11:06PM | View BINGEBOT 2015's Profile | # | ||||||
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I have an idea: Casino Night Zone- Unlimited antifreeze scoops I know they capped antifreeze for a reason but having this as a theme would be a GREAT flezz sink. Hell I got the idea by losing about $120,000 just now trying to get the alloted 10 scoops! It would only be for a week anyways. |
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Posted On: 12/27/2008 5:32PM | View Bruce Leslie's Profile | # | ||||||
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150 GET Players must get as close to 150 scoops as possible, can damage themselves or others to help them do this. If on the night the round ends there’s more than one player with 100, the medals goes to the first person who got 150.
Possible to change to another amount |
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Posted On: 01/02/2009 10:25AM | View drussthebritishb...'s Profile | # | ||||||
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Pentathlon – No switcheroos, no MIs, min scoops gives two medals. Make people go out there and earn their chocolate. Catt although edited this message on 01/02/2009 10:36AM |
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Posted On: 01/02/2009 10:35AM | View Catt although's Profile | # | ||||||
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TimeForAndrogyny Posted:
We’re looking at ways of removing the cap and replacing with another system. The cap was put in place because certain people (not naming names) would spend all day playing and come out with hundreds of scoops. I’d like to avoid that if possible Log in to see images! |
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Posted On: 01/02/2009 10:53AM | View BINGEBOT 2015's Profile | # | ||||||