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mterek

Avatar: 192622 2009-09-24 16:39:01 -0400
18

[mahjong]

Level 69 Re-Re

$$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$ $$$$$$$$$$$$$

I’ve noticed variation of drop rates of pieces at certain Luck, if it can be believed. It might be worth investigating if you have free time Malaise.

Duke Nukem gives me +11 Luck over when I used useless program, and I upped the Luck to focus on getting 5000 upvotes, allmypbumwords and Bonsai Buddy, all of which I noticed appear to drop far more frequently at a slightly elevated level of Luck within my current range.

I’ve been grinding AWMIB more or for more or less 3-5 months straight in the pursuit of quadruple amputee. About three weeks ago, I permanently shifted to Duke Nukem to get the three previously mentioned files, expecting I’d get a decrease in quadruple amputee files. While this is true now, I initially saw a surge in extracts, and the current decrease isn’t for the reasons I expected – for the first two months of grinding, the limiting piece in the qA set has always been Piece #4. Earlier, when I was still playing Episode III and grinding as only a way to level up (back in January), the limiting pieces were #1 and #5. My Luck was a lot higher back then, I was using some random program file I forgot, but now that I’m using Nukem it’s back to #1 and #5 as the limiting pieces, with more favour toward #5,

Quite literally, my spread for the pieces would be:

#1: 13+

#2: 19+

#3: 22+

#4: 0

#5: 9

Now, rename 5-4, 4-1 and 1-5, and you get my current distribution of pieces. It can’t be a statistical quirk, because this phenomenon has been holding out for months, and during the Luck transition I was consistently extracting 3-5 qA files per day. This would suggest that my stockpile of #1 and #5 pieces were used up with the relative increase in #4, and levelled off once the distribution adjusted to the Luck shift.

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