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highly improved version
*script now exits if there is no countdown (save resources maybe) *only fires after countdown.js is fired (I suspect it was run multi versions per loaded script!) *moved config variables to top for easy editing *URL checks for desired URLs to use this script (delete the ones you dont want tracked) *should be lag-proof code as it waits til the countdown element is actually loaded (not null)
known bugs: -still horrible code for grabbing time (incorrect when a value is zero) -only incit and auctions useShort works for now -“end of round” for incit still broken for useShort
just gotta completely re-write the time grabber for useShort and I can “pretty up” incit with new features
like: -add submissions/bumholes to title -append type (dom,incit,etc) to title -possibly an alert for 2 minute warning on auctions -alert for incit voting or end of auction, etc -stop timer/script when reaching zero (FB,IB,visits,dom) with alert and/or title change (“Finish” etc)
edit: updated url to code WITHOUT debug alert I was using (DOH!) pr0n5t4r edited this message on 04/01/2010 5:28AM |
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Posted On: 04/01/2010 5:13AM | View pr0n5t4r's Profile | # |