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Veist Posted:
I’m very sincere in what I posted. You’ll also note that what I posted had nothing to do with opinions of usability or cost or anything like that. I have my opinions and I fully recognize that not everyone agrees with me. But let’s go bit by bit here…
Veist Posted:
Wow, you’re not only not in the same ballpark, I’m not sure you’re in the same state with this one. If you really want to stick with the job interview, this is about the same as showing up in business casual attire instead of professional. Maybe you left your tie at home or spilled coffee on it… who knows… but you showed up without a tie. The company mandates that all employees wear full suits – including ties. Does that mean you don’t get the job? Possibly. But an employer that’s worth working for will look to your experience and skills before deciding whether to point out a dress code or dismissing you outright. In no way is the UI here comparable to “skidmarked underwear”.
Veist Posted:
You’ve been here almost two years now. You’ve played through two episodes with the UI exactly as it was. In your whopping 38 post history here, one *might* qualify as ****ing about the UI. If it was so far beyond crap then I have two questions for you. 1 – Where are the posts (hell, even if they’re just bandwagon “yeah this sucks” ) complaining about it? 2 – How on earth did you possibly get through two previous episodes? Oh yeah, I know how… the game was completely playable with the UI as it was/is.
Veist Posted:
You can’t press 1 and 2 repeatedly? Seriously? Say what you will about the gameplay and the repetition and the grinding, but that’s not the fault of the UI. It’s the nature of the game.
Regardless of opinion, Orange is – with one exception – full of enhancements. They are not bug fixes by any stretch of the imagination.
edit: put a damned space between quote and parenthesis spacekadt edited this message on 03/06/2010 10:58PM |
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Posted On: 03/06/2010 10:51PM | View spacekadt's Profile | # |