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SoronTheBeast Posted:
QFT.
And as Soron says, it largely depends on your players. But generally, I’ve found remaining flexible is the key to any GM/DM/ST success. Sometimes, being one is like herding cats; don’t be surprised if a large part of your carefully laid plans end up by the wayside. At the same time, you can always turn old plans into new plans…bwa ha ha.
Invaluable GM resource: Seventh Sanctum. Lots of good idea starters, generators, and quick ideas for coming up with stuff on the fly if needed. Blu3Schnauzer edited this message on 12/27/2009 11:57PM |
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Posted On: 12/27/2009 11:51PM | View Blu3Schnauzer's Profile | # |