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Forumwarz is the first "Massively Single-Player" online RPG completely built around Internet culture.

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Evil Trout

MODERATOR
Avatar: 35 2023-04-24 23:24:10 +0000

[Crotch Zombie]

Level 21 Hacker

this site is deader than the toddlers in my basement

Sorry I haven’t been able to keep up with this thread. I’m spending this week on finishing our iPhone project.

I think the idea of a planned economy where people have a visible path to riches is kind of impossible. First of all, I can’t choose what people choose to sell for what prices (see: marbles). Secondly, a certain amount of bugs are inevitable in code. I honestly try my best to test things out and make sure they’re stable before deploying them, but sometimes they just slip through. Find me a programmer who has claims to not have bugs and I’ll show you a liar.

I do believe that in this situation I gave plenty of hints that things would be adjusted. Having said that obviously I ****ed off some people so I could have done better.

I think some things needs to be established about items:

– We may remove or add items at any time to stores, auctions or the ppwn shoppe.

– Whether an ItemBuildr item is moved into a store or moar drop is up to us. In other words there is no guarantee we will make it permanent.

– We might (although I’d prefer not to) adjust prices or stats of ItemBuildr items if they are found to upset the economy, either through programming bugs or something else.

– Right now, all itembuildr items are tagged as common, which means they are all eligible to show up in the ppwn shoppe.

Another thing, about leaderboards: We have already begun plans to add milestone epeens based on percentiles to most leaderboards. I hope this will mean the average player will have more fun climbing up to the next percentile rather than fighting for the ultra rare peen at the top. Jalapeno has already named the peens, so we just have to come up with images for them and I have to do a small amount of programming to the rollover.

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