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This is what FoL has.
Essentially your attacks double in power at 14.
An interesting side effect is that there are a discrete number of damages that can be done for each attack regardless of the offense. Flirt can do 6, 7, 8, 9, or 10 damage with offense 1. It can do 10, 12, 14, 15, or 17 damage with offense 10. I don’t believe that you can do 11 damage with flirt at offense 10.
You shouldn’t get any odd numbers with an offense of 14.average mario edited this message on 03/26/2008 5:34PM
|Posted On: 03/26/2008 5:20PM||View average mario's Profile | #|