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I do think that some sort of queue should be put into place to bias against item types that have been recently created (For example: if the RNG selects itembuildr to create an type of item that was in one of the last 4 itembuildr rounds, it flips a coin and on heads it will reroll the item type, there are no further rerolls.)
I think this would be a good idea, not out of “whining that I haven’t gotten enough things for my clbum” but for the simple reason that “people are going to run out of funny ideas for piercings if you make three different ones in a week”, a fact that is fairly evident when you look at this round of submissions. |
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Posted On: 03/27/2009 5:45PM | View Possibly a Cabba...'s Profile | # |