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Grenade: Destroys 2 random scoops from a selected player which cannot be deflected by a shield
Ball-Gag: Disables the player’s ability to play cards for a limited amount of time regardless of any shields (will not affect sheilds). The card will expire either by waiting it out or until they play the…
Megaphone: Nulls the effects of a Ball-Gag, allowing you to use your cards again.
The last two cards will be especially useful against anyone at the upcoming end of a dom round and have no scoops to lose or just about anyone that wants to cause trouble then because they can’t win any medals. |
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Posted On: 01/16/2009 1:57PM | View -XI-'s Profile | # |