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When a thread spawns it spawns a random number of threads(within limitation ofc) and these split from a total pwn(hp pool). Example:
Forum A(Difficulty: 3) has a total HitPoints pool of 200. It has 10 threads. 200/10 = 20. Every thread has 20 hp.
Forum B(Difficulty: 3) also has a total HitPoints pool of 200. But has only 7 threads. 200/7 = 25. So it has 25 hp per thread.
Instead of always having the same amount of threads and same hp this makes it more dynamic and less predictable while staying fair.
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Posted On: 03/10/2008 1:52PM | View Echuu's Profile | # |