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I’m guessing that finding it difficult to lose health at higher levels, is not what leaves us considered the weakest (non-n00b) clbum. Rather it is our reduced ablitiy to speed run, given our full health attacks are weaker than other clbumes. A new ability which we need to trigger every 3 turns is not going to help that.
How about: Dealing with the devil (working title) health is reduced to 50ish luck +20 (?? attack/health/defense irrelant for ability) available lvl 30? reducing our health to 50ish is risky on any forum we’re not trying to speed run, but gets us more powerful attacks for when we are. twynsicle edited this message on 11/21/2008 11:27PM |
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Posted On: 11/21/2008 11:26PM | View twynsicle's Profile | # |