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Lord Shplane Posted: Yes and no.
It’s very much like Oblivion, it does have guns, and everything has been SERIOUSLY ****ed-over with nuclear weapons (and there’s a room I got into that had over TWENTY unexploded atomic bombs O_O).
However, the explorable area is a lot smaller than Cyrodil. As well, levelling is different … closer to earlier Fallout games than to Oblivion; what you use has no bearing on what you improve when you level, and you don’t have to sleep to level up … it’s just “poof, you’re better now”.
There’s a level cap, btw – 20. You stop getting XP once you hit that point.
Very soon, I’ll be starting my “evil bastard” playthrough … heh …
EDIT: Oh, and I love the TACTICAL options the game gives you. Faced with a half-dozen minigun-wielding SuperMutants, and running low on ammunition? Well, if they’re advancing through a full parking lot, AIM FOR THE CARS. Each one is a micro-sized tactical nuclear weapon, waiting to go “KA-THOOOM”.
...
Missile launcher in good condition: five hundred and eighty caps.
Half a dozen missiles: three hundred and twenty caps.
Getting a parking lot filled with two busses and eight cars to detonate in chain-reaction while half of Talon Company advances between them: PRICELESS.
^_^ GM Pax edited this message on 11/14/2008 12:46PM |
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Posted On: 11/14/2008 12:39PM | View GM Pax's Profile | # |