Hmmm… How about Domination rounds go through “ghost hours” where scoops earned don’t count and cards played fail and you have know way of knowing until you earn a scoop or play are card and you are notified that a ghost has stolen your scoop/card. Ghost hours would be either 45, 60 or 90 minutes so you’d have to take your chances when deciding when to play next. I suppose there would have to be a set number of ghost hours in a given round so that players can keep track. I like how that’s a completely different idea. We can call it Midnight in the Spooky Garden. I do like the idea though of Domination ending at a random time though lol.
I’m really digging the spooky garden theme, but It seems like that’d also be mbumive programming damage.
Srsly Guys. I’m pushing the Spooky Garden.