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An idea for a new attack mechanism: Add a cheap attack that’s powerful the first time you use it, then steadily (and quickly) becomes less powerful with every use in a single battle (or, maybe better, over a single day!).
This would add an extra element of strategy to the game — figuring out how to get the most out of the attack while still keeping it available for later.
For emos, it might be something like faking a live suicide — obviously less convincing every time it’s done. For camwhores, some shocking/exciting sex act that becomes boring with repeated viewings. For trolls, a “credible” terrorist threat (it’s a little less credible each time, obvy). For re-res, some “hilarious” joke or video that likewise would become boring pretty fast.
Thoughts? |
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Posted On: 06/13/2008 10:18AM | View enire's Profile | # |