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Adin Cenbuma (Wizard 4) Human Male Age: 30 Familiar’s Name: Reginald (Rat) STR 12 (+1) DEX 14 (+2) CON 14 (+2) INT 16 (+3) WIS 12 (+1) CHA 10 (+0) AC 12 + 2 Dex Bonus Initiative: 12 (+2 Dex) Fortitude: +05 (1 base + 2 Con + 2 Rat) Reflex: +03 (1 base + 2 Dex) Willpower: +05 (4 base + 1 Wis) Base Attack Bonus: +2 Melee Attack: +3 Glath +4 1d4+2 19-20/x2 Ranged Attack: +4 School Specialization: Necromancy Prohibited School: Enchantment Languages --------- Common Draconic Elven Dwarven Halfling Skills (42) ----------- Alchemy 10 (7 ranks + 3 Int) Concentration 9 (7 ranks + 2 Con) Knowledge (Religion) 10 (7 ranks + 3 Int) Knowledge (City) 11 (7 rank + 3 Int) Scry 10 (7 ranks + 3 Int) Spellcraft 10 (7 ranks + 3 Int) ------------------------------------------ Feats ----- Skill Focus [Knowledge (Religion)] +2 to checks for that area Silent Spell Can cast a spell without verbal components Enlarge Spell A spell has its range doubled Scribe Scroll (free) Ability to scribe scrolls Equipment --------- Alchemist’s Lab 500gp - Alchemist’s Fire x5 100gp - Artisan’s Outfit 1gp - Bracers of Armor +1 1000gp - Candles x100 1gp 10lb Glath: Dagger +1 2302gp 1lb Pearl of Power II 2000gp - Potion of Cure Moderate Wounds x3 900gp - Spellbook 15gp 3lb Scrolls 1800gp - Wand of Detect Magic 375gp - ---------------------------------------------------------- Total: 14lb Remaining: 6gp Scroll List ----------- 1st-Level Arcane Spells: Burning Hands x2 25 gp Change Self x2 25 gp Detect Secret Doors x2 25 gp Detect Undead x2 25 gp Summon Monster I 25 gp Spider Climb x2 25 gp 2nd-Level Arcane Spells: Blindness/Deafness 150 gp Cat’s Grace x2 150 gp Detect Thoughts 150 gp Invisibility 150 gp Protection from Arrows 150 gp Spectral Hand 150 gp Summon Monster II x2 150 gp Summon Swarm 150 gp Spells ------ Cantrips (4+1) Resistance Mage Hand x1 Read Magic Disrupt Undead x4 Level 1 (4+1) Cause Fear x3 Magic Missle x2 Ray of Enfeeblement x1 Shield Level 2 (3+1) Bull’s Strength x1 Invisibility Melf’s Acid Arrow x1 Darkvision x1
[i]Adin is fairly unremarkable in appearance. He’s going a bit grey and can never seem to find the time to shave. He’s thin and a little pale and keeps to himself. Adin wears peasant clothes with an artisan’s smock. He always seems preoccupied and the few friendly neighbors he has quickly learned not to ask him what he’s thinking about. Adin’s parents died while he was young. He was sent to live with a distant cousin who cared more about her own children than she did about him. Still, on the day he proclaimed to his cousin that he wanted to leave she gave him a sizable amount of gold as a parting gift on the condition that he’d never return. Adin moved to the opposite side of the city and entered academy. It was in the academy library that he learned of Liches. He believed that his deepest fear of dying could finally be solved and since then, Adin has thrown every last gold piece and spare moment he’s had into becoming the greatest necromancer in all the world. Surely then he’ll find the secret to becoming a Lich, at least, that’s what he believes. Meanwhile, he’s taken residence in a small place on Cross Street where he experiments and studies the dead. He makes some gold by selling bodies or parts of bodies to medical schools under the table. Adin’s best and likely his only friend, is his rat familiar by the name of Reginald.[/i] Night Gaunt edited this message on 11/17/2007 10:34PM |
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Posted On: 11/17/2007 10:32PM | View Night Gaunt's Profile | # |