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Marcos El Malo Posted:
That’s an interesting idea too. I’m a bit reluctant to support it because it would drastically change Trolls. You’d HAVE to buy the skill, like camwhores with Pump It Up, which would have to change level/stat progression somehow. You’d also need to rethink cooldowns on all the Troll skills because on 6-bars everyone would be spamming the move, but that could make their skills have too high a cooldown for players progressing through the 4-bars. Douchebaggery could start to be an issue, I hear those consumables are pretty pricey too, but I don’t know.
Balancing either idea is pretty awkward. If Nurse Ego were an early skill, it would have to be effective early and late in the game. Even if it’s just late-game, if it’s useful enough to decrease XR use by a couple on 6-bar forums, 4/5-bars might not need any consumables, or the easier 6-bars might be a cakewalk. The endgame mission could be too easy for a troll with either change. What are typical defense values for trolls throughout the game? When do they usually acquire the various good pieces of equipment?
Either way it’ll be a major change to the clbum, but I can’t get behind something that would change playstyle so much without thinking it out more.
Edit: Arktor’s suggested values make a good amount of sense I guess. Sancdar edited this message on 04/22/2008 8:53PM |
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Posted On: 04/22/2008 8:52PM | View Sancdar's Profile | # |