Emo Kid
One of the six player clbumes in Forumwarz. Their secondary stat is Tears.
Most of an Emo Kid's attacks deal more damage when they are at lower Ego, specifically Round(O*Round(1+.75*X)), where X is the percentage of your ego missing, and O is the extra damage factor determined by your Offense.
Emo Kids have one clbum store in the beginning, called Infections, Ink. Upon reaching Episode II, they will also gain access to The Puncture Juncture
Skills
Emo Kid Starter Pack
| Log in to see images!Available at level 2
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| Log in to see images!Available at level 11
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| Log in to see images!Available at level 21
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| Log in to see images!Available at level 31
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Whine-o
| Log in to see images!Available at level 2
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| Log in to see images!Available at level 4
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| Log in to see images!Available at level 6
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| Log in to see images!Available at level (10-15)
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| Log in to see images!Available at level 14
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| Log in to see images!Available at level 20
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| Log in to see images!Available at level 23
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| Log in to see images!Available at level 26
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Pain
| Log in to see images!Available at level 2
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| Log in to see images!Available at level 4
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| Log in to see images!Available at level 7
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| Log in to see images!Available at level (10-15)
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| Log in to see images!Available at level 16
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| Log in to see images!Available at level 18
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Life after Death
| Log in to see images!Available at level 5
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Strategies
- Ego up, Defense down: It makes sense that emo kids have a higher Ego than other clbumes, since their attacks' damage is based mostly on how much percentage Ego they have remaining. So instead of pumping upgrade points into Defense, get more into Ego. The same applies for equipment.
- Tattoo or Piercing?: Tattoos first. They appear to break slower than piercings, give you good bonuses for their price, and are generally more kickbum. However, if you have spare change buy the two cheapest piercings and tattoos (Eyebrow Piercing and Pi Tattoo). Going into battle wearing something, even if it is crappy, is better than going into battle wearing nothing.
- Offense: Because emo kids' base attacks are substantially weaker than that of other clbumes, every point of Offense helps. When you get Flezz, always check back at Infections, Ink to see if you can afford new Offense+ equipment.
Emo Kid Rebalance
Before the First Great Rebalance, Emo Kids were nigh unstoppable. We brought mighty empires down to their knees with a single sneeze; we strode through vast wastelands and wrestled with titans for **** and giggles. The very gods themselves fled when we let loose our flatulence, lest they be caught in the eddies of our fartstorms and drowned into non-existence. Alas, it all ended when Evil Trout nerfed us all and put, in our place, the undeserving Camwhore.
Still, we took it all in our stride. We would not weep, we would not tear our hair or gnash our teeth. Well, maybe just a little. We are Emo, after all. But we will endure. We will survive. And when we rise again from the ashes of Episode 1, the camwhores will know a new meaning of pain.
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