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Square-Enix seems to have a double strategy: While the Dragon Quest series hasn’t changed much from Super Nintendo over Playstation to Playstation 2, Final Fantasy became more and more a Western style RPG. First, they took away huge parts of the fantasy and replaced it with technology, then they got rid of the clbumical gameplay, just to become more Western-oriented. Finally, the Kojima-Syndrome: cinematic sequences, even more CGI movies, storytelling with in-game graphics, less actual playing. If the game had a different name, no chocobos a slightly different overall design, you couldn’t tell it was a Final Fantasy game. I mean, bestias/aeons transforming into a motorbike? Game over if your main character in the party dies? No shops/cities to discover? I can’t wait for Dragon Quest X Log in to see images! |
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Posted On: 04/06/2010 11:35AM | View Aldo_Anything's Profile | # |