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Yeah, I think it’s settled that 4 per day nets you more reward than saving them up, but for the purposes of gathering realistic data we’re better of using a sane number of visits.
Maybe just do a few tests of 2x4 vs 8 and 3x4 vs 12 to check the theory, then move to testing what gets the best deliveries from a 4 visit run. Most of it seems obvious – maximise Luck, Charisma and Pwnage, the important part is the balance between Luck and Charisma, since you can’t always max out both at once.
Easiest way would be to settle on a standard 4 visits to run, then we just have to chart out Luck against Charisma and all the data will be easy to compare. On the other hand, that’s no good for anyone trying to build a streak whilst helping out. man-man edited this message on 08/14/2009 12:20PM |
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Posted On: 08/14/2009 12:16PM | View man-man's Profile | # |