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ANGRY HOBO

Avatar: 49150 Tue Aug 11 01:43:48 -0400 2009
1

Level 28 Emo Kid

lmbo i gave this account and now its full of people :D bye all this game is ****....................

l33tl00z3r -Oskar Silverbrand – Male Mountain Dwarf Cleric of the Billets

Hp: 8 (1d8)

Initiative: -1 (Dex)

Speed: 20 ft

AC: 12 (+3 Armor, -1 Dex)

Attacks: Club +0

Damage: Club 1d6 – 1 (Str)

Saves: Fort +2, Reflex +0, Will +2

Abilities: Str 9, Dex 9, Con 10, Int 16, Wis 18, Cha 10

Skills: Heal(wis) – 4, Profession (Billet Clergy)[wis] – 2, Concentration(con) – 4, Diplomacy(cha) – 2, Spellcraft(int) – 3

Scry(int) – 2, Knowledge (Religion – general)[int] – 1, Knowledge (Religion – Saint Cuthbert)[int] – 2

Feats: Extra Turning

Clbum Spells Per Day + Wis Mod +1 from Domain:0-7, 1st-6

Spells:

0 Level: Detect Magic, Read Magic, Light, Resistance, Inflict Minor Wounds, Guidance

1st Level: Command(Domain spell), Remove Fear, Doom, Bless, Shield of Faith, Comprehend Languages

Leather Studded Armor (Studs in the shape of Sait Cuthbert’s Holy Symbol), +3 AC, +5 Max Dex Mod

Cudgel / Wooden Club: Med Size, 1d6 Dam, blunt type

­

Chawin – male shadowkin sorceror – Sophocles

HP: 6 (1d4+2)

Initiative: +1 (dex)

Speed: 30ft[/b]

AC: 11 (+1 dex)[/b]

Atacks: Club: -3, Crossbow +1

Damage: Club 1d6-3, Crossbow 1d8

Saves: Fort +2, Reflex +1, Will +2

Abilities: Str 5 (+2), Dex 13 (+2), Const 14, Int 11, Wis 8 (+2), Cha 21

Skills:

Concentration4 , Bluff 4, Intimidate 4, Spot 4, Listen 4, Use Magic Device 4

Feats: Improved initiative

Spells per day: 0 Level: 5 (DC15); 1st Level: 5 (3 Base + 2 Bonus) (DC16)

Spells known:

0 Level: Prestidigitation

0 Level: Read Magic

0 Level: Detect Magic

0 Level: Dancing Lights

1st Level: Magic Missile

1st Level: Feather Fall

feather fall feather fall feather fall feather fall feather fall

­

Crinkz – Xeph -Female elf ranger

HP: 10 (1d10+0)

Initiative: +4 (dex)

Speed: 30ft

AC: 14 (+4 dex)

Atacks: Long sword: +4, Longbow +5, Longsword and short sword +2/+0

Damage: Long sword 1d8+3, Short sword 1d6+3, Longbow 1d8

Saves: Fort +5, Reflex +4, Will -1

Abilities: Str 16, Dex 18, Const 10, Int 8, Wis 10, Cha 10

Skills: Move Silently 4 Hide 4 Spot 4 Listen 4 Climb 2 Balance 2

Spells per day: only at level 4

Spells known:

Raepdog – ’Rap Dawg’ – Male half-elf Bard

HP: 4 (1d6-2)

Initiative: +1 (dex)

Speed: 30ft

AC: 14 (+1 dex, +3 armor)

Atacks: Longsword: -2, Light Crossbow +1

Damage: Longsword 1d6-2, Light Crossbow 1d6

Saves: Fort -2, Reflex +3, Will +2

Abilities: Str 7, Dex 13, Con 7, Int 15, Wis10, Cha 20

Skills: Perform +9 (Comedy: buffoonery, limericks, joke-telling), Open Locks +5, Disable Device +6, Use Magic Device +9, Search +7, Escape Artist +5, Use Rope +5, Decipher Script +6; Listen +1, Spot +1

Feats: Dodge (+1 AC against one declared foe)

Special Abilities:

Bardic Music 1/day, Bardic Knowledge, Countersong, Fascinate, Inspire Courage +1

Immune to Sleep spells/effects; +2 Save vs. Enchantment spells/effects; Low-Light Vision

Spells per day: 0 Level: 2 (DC15)

Spells known:

0 Level: Ghost Sound

0 Level: Light

0 Level: Read Magic

0 Level: Detect Magic

Equipment

Armor:

Studded Leather (+3 AC, armor check penalty –1, speed 20 ft., 30 lb.)

Weapons:

Longsword (1d6, crit 19-20/x2, 2 lb., one-handed, slashing)

Light Crossbow (1d6, crit 19-20/x2, range inc. 80 ft., 2 lb., piercing)

­

Cid’s character – Obsidian – Male Dwarf Fighter

Neutral Good

HP: 15 (1d10+5)

Initiative: +2 (dex)

Speed: 20ft

AC: 18 (+2 dex, +4 Armor, +2 Shield)

[+4 dodge bonus to Armor Clbum against monsters of the giant type]

Atacks: Dwarven waraxe: +6, Shortbow: +3

[+1 racial bonus on attack rolls against orcs and goblinoids]

Damage: Dwarven waraxe 1d10+5, Shortbow 1d6

Saves: Fort +7, Reflex +2, Will -2

[+2 versus poison, spells & spell-like effects]

Abilities: Str 20, Dex 14, Const 20, Int 8, Wis 6, Cha 4

Skills: Climb +7 (2 Ranks), Jump +7 (2 Ranks)

Feats: Power Attack, Cleave

Special Abilities: Darkvision 60 feet, Stonecunning, Stability,

Equipment

Armor: Scale mail (+4 AC, armor check penalty –4, speed 20 ft.,

30 lb.)

Heavy wooden shield (+2 AC, armor check penalty –2, 10 lb.)

Weapons: Dwarven waraxe (1d10, crit ×3, 8 lb., one-handed,

slashing)

Shortbow (1d6, crit ×3, range inc. 60 ft., 2 lb., piercing)

ANGRY HOBO edited this message on 06/03/2009 11:22AM
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