l33tl00z3r -Oskar Silverbrand – Male Mountain Dwarf Cleric of the Billets
Hp: 8 (1d8)
Initiative: -1 (Dex)
Speed: 20 ft
AC: 12 (+3 Armor, -1 Dex)
Attacks: Club +0
Damage: Club 1d6 – 1 (Str)
Saves: Fort +2, Reflex +0, Will +2
Abilities: Str 9, Dex 9, Con 10, Int 16, Wis 18, Cha 10
Skills: Heal(wis) – 4, Profession (Billet Clergy)[wis] – 2, Concentration(con) – 4, Diplomacy(cha) – 2, Spellcraft(int) – 3
Scry(int) – 2, Knowledge (Religion – general)[int] – 1, Knowledge (Religion – Saint Cuthbert)[int] – 2
Feats: Extra Turning
Clbum Spells Per Day + Wis Mod +1 from Domain:0-7, 1st-6
Spells:
0 Level: Detect Magic, Read Magic, Light, Resistance, Inflict Minor Wounds, Guidance
1st Level: Command(Domain spell), Remove Fear, Doom, Bless, Shield of Faith, Comprehend Languages
Leather Studded Armor (Studs in the shape of Sait Cuthbert’s Holy Symbol), +3 AC, +5 Max Dex Mod
Cudgel / Wooden Club: Med Size, 1d6 Dam, blunt type
Chawin – male shadowkin sorceror – Sophocles
HP: 6 (1d4+2)
Initiative: +1 (dex)
Speed: 30ft[/b]
AC: 11 (+1 dex)[/b]
Atacks: Club: -3, Crossbow +1
Damage: Club 1d6-3, Crossbow 1d8
Saves: Fort +2, Reflex +1, Will +2
Abilities: Str 5 (+2), Dex 13 (+2), Const 14, Int 11, Wis 8 (+2), Cha 21
Skills:
Concentration4 , Bluff 4, Intimidate 4, Spot 4, Listen 4, Use Magic Device 4
Feats: Improved initiative
Spells per day: 0 Level: 5 (DC15); 1st Level: 5 (3 Base + 2 Bonus) (DC16)
Spells known:
0 Level: Prestidigitation
0 Level: Read Magic
0 Level: Detect Magic
0 Level: Dancing Lights
1st Level: Magic Missile
1st Level: Feather Fall
feather fall feather fall feather fall feather fall feather fall
Crinkz – Xeph -Female elf ranger
HP: 10 (1d10+0)
Initiative: +4 (dex)
Speed: 30ft
AC: 14 (+4 dex)
Atacks: Long sword: +4, Longbow +5, Longsword and short sword +2/+0
Damage: Long sword 1d8+3, Short sword 1d6+3, Longbow 1d8
Saves: Fort +5, Reflex +4, Will -1
Abilities: Str 16, Dex 18, Const 10, Int 8, Wis 10, Cha 10
Skills: Move Silently 4 Hide 4 Spot 4 Listen 4 Climb 2 Balance 2
Spells per day: only at level 4
Spells known:
Raepdog – ’Rap Dawg’ – Male half-elf Bard
HP: 4 (1d6-2)
Initiative: +1 (dex)
Speed: 30ft
AC: 14 (+1 dex, +3 armor)
Atacks: Longsword: -2, Light Crossbow +1
Damage: Longsword 1d6-2, Light Crossbow 1d6
Saves: Fort -2, Reflex +3, Will +2
Abilities: Str 7, Dex 13, Con 7, Int 15, Wis10, Cha 20
Skills: Perform +9 (Comedy: buffoonery, limericks, joke-telling), Open Locks +5, Disable Device +6, Use Magic Device +9, Search +7, Escape Artist +5, Use Rope +5, Decipher Script +6; Listen +1, Spot +1
Feats: Dodge (+1 AC against one declared foe)
Special Abilities:
Bardic Music 1/day, Bardic Knowledge, Countersong, Fascinate, Inspire Courage +1
Immune to Sleep spells/effects; +2 Save vs. Enchantment spells/effects; Low-Light Vision
Spells per day: 0 Level: 2 (DC15)
Spells known:
0 Level: Ghost Sound
0 Level: Light
0 Level: Read Magic
0 Level: Detect Magic
Equipment
Armor:
Studded Leather (+3 AC, armor check penalty –1, speed 20 ft., 30 lb.)
Weapons:
Longsword (1d6, crit 19-20/x2, 2 lb., one-handed, slashing)
Light Crossbow (1d6, crit 19-20/x2, range inc. 80 ft., 2 lb., piercing)
Cid’s character – Obsidian – Male Dwarf Fighter
Neutral Good
HP: 15 (1d10+5)
Initiative: +2 (dex)
Speed: 20ft
AC: 18 (+2 dex, +4 Armor, +2 Shield)
[+4 dodge bonus to Armor Clbum against monsters of the giant type]
Atacks: Dwarven waraxe: +6, Shortbow: +3
[+1 racial bonus on attack rolls against orcs and goblinoids]
Damage: Dwarven waraxe 1d10+5, Shortbow 1d6
Saves: Fort +7, Reflex +2, Will -2
[+2 versus poison, spells & spell-like effects]
Abilities: Str 20, Dex 14, Const 20, Int 8, Wis 6, Cha 4
Skills: Climb +7 (2 Ranks), Jump +7 (2 Ranks)
Feats: Power Attack, Cleave
Special Abilities: Darkvision 60 feet, Stonecunning, Stability,
Equipment
Armor: Scale mail (+4 AC, armor check penalty –4, speed 20 ft.,
30 lb.)
Heavy wooden shield (+2 AC, armor check penalty –2, 10 lb.)
Weapons: Dwarven waraxe (1d10, crit ×3, 8 lb., one-handed,
slashing)
Shortbow (1d6, crit ×3, range inc. 60 ft., 2 lb., piercing)
ANGRY HOBO edited this message on 06/03/2009 11:22AM