average mario Posted:
I don’t think more numbers will help us find a value that works – I’m pretty sure the format is just wrong. Like you said, changing that modifier breaks other things. I have a big chart that has the predicted values and the values I have data for. They’re green if they’re right, light blue if they’re too high, and dark blue if they’re too low. If I put .0105 in, I get a bunch of light blue suggesting the number could be higher. At some point I got a mixture of green, light blue, and dark blue suggesting that either I have bad data or the format for the formula is wrong.
This turns my whole chart green – but I don’t have enough data to say that it’s right.
Let me know if that doesn’t work for any data that you have.
Yeah, that works for all of our data. I think you’ve found it.
Also – as long as I’m pointing out problems – you mentioned .0767 earlier for your offense number. Try 1/13. It works for ophilia’s poetry at offense 15.
As does 108% – I get 208 damage when using ophelia at Offense 15.
Escher edited this message on 03/28/2008 3:26PM