You are currently looking at Flamebate, our community forums. Players can discuss the game here, strategize, and role play as their characters.
You need to be logged in to post and to see the uncensored versions of these forums.
Viewing a Post
|
Hey all! Just popping in to say I haven’t done ****. I just finally got a new charger for my macbook after my previous one finally burned out completely.
I posed my idea for a generic roguelike scripting system on a roguelike development forum, and as I somewhat expected, the tone of the responses were at best cautionary. This one seems to sum it up:
Some guy Posted:
That kind of thing worries me, because the way my motivation works, the moment my ‘will to code’ is consumed the project is ****ing done for. I haven’t given up on this idea at all, and will probably start coding it sometime this week, but it’s clear I have to think long and hard about the details, and what I can realistically include in the script and what would be better left hard-coded. As far as I can tell though, items, monsters, and other such things should still be fine. Effects will be harder, but may be possible, and hugely generalistic things like base item clbumes would be better left in the code itself.
Anyway, will update with progresssss |
||||||
Posted On: 08/03/2008 1:15PM | View BirdofPrey's Profile | # |