LemGambino Posted:
I like your idea of bosses taking place in a separate area from a forum, like in No More Heroes (at the end of a level is a save point before you reach the boss). I was just thinking a boss taking place after/during a dungeon forum would be more challenging and rewarding. But since so many people see to be against it… =P
EDIT: Your faction idea is very WoW-ish, I like it. The multiplayer scene could use a kick in the pants (if you get my drift). Log in to see images!
I see what you mean about the “kick in the bum” for the multiplayer.
but I’ve noticed this about most MORPGs:
They end up being a monotonous grind-fest. That’s what killed my interest in diablo 2; Attack, kill, level up, grind, get hard to ****ing find treasure for the next 300 or so hours.
PvP’s rarely of interest until the utterly ridiculous (Hell) levels, where everybody decent has got runewords that could down some-odd whatever in like seven hits, they’ve got armor to the point where they can run mephisto solo, and yet you’re stuck getting OHK’d by ****ing Quill Rats.
and for forumwarz, It’s Hit, fap, hit, hit, hit, hit, hit, heal, ophelia, hit and so on and so forth. I just feel that boss fights (and duels) could spice things up for gameplay, so those who are less interested in grind-fests (Like me, as much as I want a DML) can feel some amount of less monotony.