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eponymous_en-
nui

Avatar: Piercing Jewelry

[the abyss]

Level 10 Emo Kid

“Gloomy Gus”

Almac Zakarion
Male Human Fighter
Age 32
Level 4
    STR 16 (+3)    DEX 14 (+2)    CON 14 (+2)
    INT 13 (+1)    WIS 10 (+0)    CHA 12 (+1)
    
    AC 13
      + 2 Dex Bonus
      + 2 Armour Bonus: Leather Armour
      + 1 Shield Bonus: Buckler
    
    Initiative:  16 (+4 Improved Initiative)
    Fortitude:  +6 (4 base + 2 Con)
    Reflex:     +3 (1 base + 2 Dex)
    Willpower:  +1 (1 base + 0 Wis)
    
    Base Attack Bonus: +4
    Melee Attack:      ...
    Ranged Attack:     ...
    
    
    Languages
    ---------
Common
Draconic
    
    
    Skills
    ------
Intimidate (7)
Jump (4)
Climb (4)
Ride (2)
Knowledge (history) (2)
    
    Feats
    -----
Weapon Focus (Halberd)
Power Attack
Intimidating Strike
[General, Fighter]
(PH2 p79)
Intimidate: 4 ranks
When attacking as a Standard Action, subtract X from your attack roll, 
where X is from 0 to your Base Attack Bonus. If you hit, immediately 
make an Intimidate check with a bonus of X vs. the opponent you just hit. 
If successful, the opponent is Shaken for the rest of this encounter.
Cleave
Improved Initiative
Combat Expertise

    
    
    Equipment
    ---------
    ...

First up, check your Tubmail. Log in to see images!

Regarding Draconic, only the main two generals were Dragons, really; most of the actual fighting was done by your average mercenary man/elf/dwarf and so on. The dragons were too intelligent to appear too often on the battlefield unless absolutely necessary, being such a huge target of opportunity for the enemy, so unless you had direct access to the general you’re unlikely to know Draconic.

However, if you so desired, you could take Draconic as an additional language (as opposed to your bonus language), but you must spend skill points on it. Such is the life of a fighter, unfortunately. Log in to see images!

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