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I just lost 20,000 Flezz | |||||||
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Playing near perfect blackjack. Hit 21 more please.
F)#(% swings. fuckhole edited this message on 04/11/2008 12:26PM |
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Posted On: 04/11/2008 12:24PM | ****hole | # | ||||||
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****hole Posted:
“Near perfect blackjack”. According to which strategy? Gamble-bot uses one deck, reshuffles after every deal (so counting cards is out), doesn’t allow for surrender, etc. |
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Posted On: 04/11/2008 12:30PM | View MC Banhammer's Profile | # | ||||||
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I remember there being a thread discussing the number of decks which I was about to ask because I can’t find it now. I played under the bumumption of there being one deck though.
So anyone had a swing worse than 22k? fuckhole edited this message on 04/11/2008 12:32PM |
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Posted On: 04/11/2008 12:31PM | ****hole | # | ||||||
58k negative swing. |
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Posted On: 04/11/2008 12:38PM | View WetSocket's Profile | # | ||||||
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I’ve lost 10k – 30k several times now. 1-800-BETSOFF. Log in to see images! |
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Posted On: 04/11/2008 12:39PM | View scully's Profile | # | ||||||
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Some absurd RNG going on, I’ve never been dealt so many poor hands or been 21’d so many times in a row before. Guess that’s what I get for not playing poker! fuckhole edited this message on 04/11/2008 12:42PM |
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Posted On: 04/11/2008 12:42PM | ****hole | # | ||||||
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****hole Posted:
Yeah. Youre better off trying to pick a number or get that Flezz hack from Acid Flux. Log in to see images! |
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Posted On: 04/11/2008 12:53PM | View Vince Russo's Profile | # | ||||||
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Edit – pretty much made it all back buahahaha! fuckhole edited this message on 04/11/2008 1:13PM |
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Posted On: 04/11/2008 1:05PM | ****hole | # | ||||||
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****hole Posted:
Now don’t you feel silly for claiming that the RNG was broken? |
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Posted On: 04/11/2008 3:52PM | View Goth_Jesus's Profile | # | ||||||
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Nah RNG is still ridiculous! But I’ll still **** out scoops breaking even, even. |
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Posted On: 04/11/2008 4:49PM | ****hole | # | ||||||
Once you work out the RNG they’re using, should be simple to work the system. |
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Posted On: 04/11/2008 6:28PM | View cortana's Profile | # | ||||||
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I just lost 75,000. |
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Posted On: 04/11/2008 6:36PM | View Arktor's Profile | # | ||||||
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cortana Posted:
you are aware that the r stands for random, right? or are you just an idiot. |
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Posted On: 04/11/2008 6:37PM | View BirdofPrey's Profile | # | ||||||
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btw i’m just ****y because i lost 45k flezz today. my dreams of [having lots of flezz] have gone down the ****ter. Log in to see images! |
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Posted On: 04/11/2008 6:38PM | View BirdofPrey's Profile | # | ||||||
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BirdofPrey Posted: |
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Posted On: 04/11/2008 6:40PM | View Arktor's Profile | # | ||||||
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BirdofPrey Posted:
I forget, is creating a RNG with 100% certainty that it’s completely random P or NP? Or is it OPP? |
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Posted On: 04/11/2008 6:45PM | View Marcos El Malo's Profile | # | ||||||
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I’m down with OPP. |
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Posted On: 04/11/2008 7:01PM | ****hole | # | ||||||
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Marcos El Malo Posted:
doesn’t matter, bumuming the rng produces random numbers with a varying seed value (probably the time of day), there is no practical way to ‘work the system’. |
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Posted On: 04/11/2008 10:19PM | View BirdofPrey's Profile | # | ||||||
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BirdofPrey Posted:
You said “seed”. Log in to see images! Marcos El Malo edited this message on 04/11/2008 11:32PM |
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Posted On: 04/11/2008 11:31PM | View Marcos El Malo's Profile | # | ||||||
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BirdofPrey Posted:
Techically, it is possible. Here’s a simple plan: 1) create n(n=2**k) RNG that are used in ruby with such seeds: seed of i-th RNG = currend time BITAND BITNOT (n-1) [clear last k bits] + i 2) get m(m->oo) samples 3) Run all generated RNG parallely. If samples can not be generated from some RNG —- **** it. 4) in the end only one generator will be.
but there’s a ****ing flaw —- FW is mutltiplayer game. So if we get in blackjack p-th random number, next time blackjack asks randon number, it can get not (p+1)th random number, it can get (p+t)th random number, because other players had ‘stolen’ (t-1) random numbers from RNG. Log in to see images!
ADDENDUM: to clarify, here’s a little example.
First we create 4 RNG, and they produced these sequences(every number is modulo 52): 1) 1,52,3,45,5,5 2) 28,1,37,19,3,8 3) 51,1,19,44,32,4 4) 13,42,1,19,34,32
and we have collected sample from blackack: 1,19,32. According to this we can conclude that sample is more likely to be generated with RNG#3 or RNG#4 than with RNG#1.
PS. and there is a ****ing good question – if we have card, with what random number(s) it is bumociated? Zre edited this message on 04/19/2008 10:58AM |
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Posted On: 04/19/2008 10:48AM | View Zre's Profile | # | ||||||